Help fund a native Linux port of the Torque3D engine and editor.
The makers of the recently MIT licensed Torque3D engine are currently raising money on IndieGogo to do a complete Linux port of the game engine and associated tools (including the editor). This would be a tremendous boon for the Linux gaming community (particularly game developers), so I'd strongly encourage everyone to head over there and donate a few currency units to help them reach their funding goal. :)
Note: IndieGogo has several different types of project funding. In this case, their project won't receive any money unless it's fully funded, so you don't have to worry that your money will fall into a black hole if the funding goal isn't met.
Note #2: Please share this on your social media site(s) of choice and get the word out!
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Comments
Unity killed all their hopes. But it is a good thing to release it under a permissive license instead of letting it die
I see a lot of projects using it (because it is open-source). Not everyone needs all those features of Unity. A Linux port is definitly needed though.
However... only 11 days left and less than a third of the money raised. IMHO 10k would have been a much more realistic goal, and if they outsorce the port to some poor eastern European student, 10k would have gone a long way too. Too bad really :-/
Thanks