Happy Adventure (Loop)
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Tuesday, February 4, 2014 - 05:07
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Preview:
Happy tune generated using Autotracker and edited with Audacity.
File(s):
happy_adveture.mp3 636.9 Kb [4099 download(s)]
Comments
Great music! Not to detract from it or anything, but MP3 files are padded with a silent gap at the beginning, which can kind of mess up loops. Do you have a source OGG or WAV file?
@fluffrabbit: No, I haven't, but I'll provide an ogg the next time ;)
Here is a simple hack in pseudocode you can use to make it loop properly, anyway:
do while game is running [
play "happyadventure.mp3";
wait (length_of_song - 100ms);
]
Great. That hack would work, except that seamless looping is usually buffered on the sound card, which is why loops are often short WAV files and full-length MP3 songs often fade in and out at either end.
Would it be possible for you to upload your project files?
That is not possible. I generated the track using Autotracker as *.it (that's the audio format of Python) and then edited it using Audacity. I don't saved the Audacity project.
In other terms, I'm not aware of the properties of the it audio format, if it's losless, etc.
Your Autotracker source file would be your project file. Sorry I can't be of more help.
EDIT: It looks like the IT audio format is sort of like MIDI. That's your source. Please upload it. :)
Could i use this in my game?
Sure, this is why I submitted it here. No need to credit me, but please give me a link to your game. I would like to check it out! :)
Thanks and i will when its being done, just learning java at the moment so i can produce the game :)
Thanks for this great music!
I have used this in my first mini-game Choco Rain:
https://play.google.com/store/apps/details?id=de.KloppeMedia.ChocoRain
I have mentioned you in the Credits Screen (you get there by clicking on the game title in main menu)
Nice !! thx for sharing ;D
Thanks for sharing this, is awesome :D
Groovy.