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Gore Blood Gibs Meat Chunks

Author: 
Reactorcore
Monday, July 28, 2025 - 21:37
Support Reactorcore on Patreon
Art Type: 
2D Art
Tags: 
blood
gore
splatter
meat
bone
chunk
death
gibs
gib
dismemberment
License(s): 
CC0
Collections: 
Favorites: 
2
Preview: 
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Pixel-art sprites pack depicting special effects used for gore, blood and gibbing effects when a fleshy human, animal or monster is utterly destroyed by something powerful.

Use them to make combat feel massively more satisfying and add realism/believability to the experience.

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The main idea is to use a particle system of a game engine to spawn a combination of these things all at once:
- red pixels that spray all over.
- meat chunks/bones/organs as physics enabled objects that can collide with solid terrain.
- animated blood splash particles.
- a glow splash sprite that briefly appears and fades away quickly after start of the gibbing event.
- a glow mist sprite that lingers in the air where the character gibbed and slowly fades into transparency slowly.

Please be mindful of keeping the number of particles sensible/limited per effect, especially if the game project features multiple characters that all could gib at the same time. Performance is important and lag sucks - plan ahead by keeping particles as minimal as they need to be so action and gameplay will remain smooth.

 

File(s): 
rc_art_-_gore_blood_gibs.zip rc_art_-_gore_blood_gibs.zip 75.7 Kb [24 download(s)]
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