Gnome
Author:
Friday, July 15, 2022 - 18:52
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I made this gnome using makehuman. It's not the best but it's certainly better cubes and capsules. I'm going to use it in the game I'm working on (video here for the curious).
The version provided here uses the 1228 face topology, which is lighter than the standard makehuman topology. The makehuman file is also here if you want to get a higher poly result.
The clothes do not fit the lighter model perfectly, but they fit the standard one just fine. It's rigged and ready to go for humanoid animations.
Files
- Gnome1228tweaked.mhm: The makehuman file
- gnome1228tweaked.fbx: unity ready fbx
- gnome1228tweaked.arm: ArmorPaint file
- gnome1228tweaked_base.png: texture
Assets Used
- Boots CC0
- Pants CC0
- Moustache CC0
- Shirt CC0
- Eyebrows CC0
- Helmet CC0: self made
- Humanoid CC0: self made with makehuman
Copyright/Attribution Notice:
This entire thing is CC0 and so are the clothing assets used for it. You're free to use this for any purpose and don't need to credit me. But if you do, you can credit Cheb Gonaz.
File(s):
gnome.7z 8 Mb [52 download(s)]
Comments
Not bad!