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FLARE [ARCHIVED]

gNewSense: compiles, but does not run.

Jastiv
Wednesday, March 16, 2011 - 18:43
Jastiv's picture

I got it to compile and run in fedora10, however, it compiles ok, on gnewsense (a ubuntu varient) however, when I try to run it I get this.

I changed my sdl library as follows since there is no more plain libsdl1.2 anymore it looks like.

I'm wondering if it is the mixer library, but when I checked it seemed I had installed the standard sdl mixer 1.2 and 1.2 dev

Processing triggers for libc6 ...
ldconfig deferred processing now taking place
jastiv@localhost:~/Documents/downloads/flare_v012$ ./flare
Couldn't load power soundfx: shock.ogg
Couldn't load power soundfx: heal.ogg
Couldn't load power soundfx: warcry.ogg
Couldn't load power soundfx: quake.ogg
Couldn't load power soundfx: shield.ogg
Couldn't load power soundfx: teleport.ogg
Couldn't load power soundfx: burn.ogg
Couldn't load power soundfx: timestop.ogg
Couldn't load power soundfx: shock.ogg
Couldn't load power soundfx: fireball.ogg
Couldn't load power soundfx: quake.ogg
Couldn't load power soundfx: teleport.ogg
Couldn't load power soundfx: shock.ogg
Couldn't load power soundfx: potion.ogg
Couldn't load power soundfx: potion.ogg
Couldn't load power soundfx: shoot.ogg
Couldn't load power soundfx: shoot.ogg
Couldn't load power soundfx: fireball.ogg
Couldn't load power soundfx: shock.ogg
Mix_LoadWAV: Unrecognized sound file type
Segmentation fault
jastiv@localhost:~/Documents/downloads/flare_v012$ ls

This is what I tried changing the libSDL library to:

Processing triggers for libc6 ...
ldconfig deferred processing now taking place
Selecting previously deselected package libsdl1.2debian-all.
(Reading database ... 161777 files and directories currently installed.)
Unpacking libsdl1.2debian-all (from .../libsdl1.2debian-all_1.2.13-1ubuntu1_i386.deb) ...
Setting up libsdl1.2debian-all (1.2.13-1ubuntu1) ...

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b0rsuk
joined 14 years 3 months ago
Wednesday, March 16, 2011 - 23:29

Are you sure it's not because the filename isn't right ? The readme for last official version says you should name the file "rpgdemo". It also says to put it in the "resources" directory, which you apparently haven't.

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Clint Bellanger
joined 15 years 8 months ago
Thursday, March 17, 2011 - 06:28
Clint Bellanger's picture

It sounds like SDL_mixer.  If it couldn't find any of the resources, it would have failed on earlier loads (e.g. loading the font file).

> Mix_LoadWAV: Unrecognized sound file type

I'm not sure if anything special has to be done to get OGG support for SDL_mixer on gnewsense; this is the first I've seen of this kind of issue.

You might try another, completed SDL game on gnewsense to see if sound works on it.

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Anonymous (not verified)
joined 0 sec ago
127.0.0.1
Thursday, May 26, 2011 - 15:15

Music plays in Falcon's Eye, but not in Battle for Wesnoth.

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