Futuristic Farming Game
This collection of music and art is intended for a tongue in cheek farming game that takes place in the hell that corporations in the future will make. It will probably never get completed. Mainly due to my inability to stop playing games and keep focused on making them. The other aspect is the lack of funds to make a game of the scope I want. I basically want three games worth of things in one game.
- "Roguelike". I put roguelike in quotes simply because I feel like that word has been watered down to mean a game which has a loss condition and the main way people can progress is by getting upgrades which can be used towards the next run.
- Rudimentary city building. Less about placing buildings and more about micromanaging the people that you find or who show up to your settlement in the buildings that you repair. Each job would have a benefit and a downside that needs to be taken into consideration when micromanaging.
- Farming. From growing crops to dynamiting fish. Heck, maybe even dynamiting the crops, trees and stones.
I haven't settled on a name for the game yet.
OpenGameArt.org can automatically generate a single credits file for all of the art in this collection. Please note that, while we tried our best, this file is in no way guaranteed to be accurate, and properly attributing the work you distribute with your project remains your responsibility. You'll want to load up this file in a text editor, check to make sure everything looks good (and that any special attribution instructions are followed), and then delete the notice at the top of the file, as the notice is designed to make you look very silly if you don't check over the file and remove it.