Dungeon Building Kit
This is a rework of the first dungeon kit I was working on. I may add more to it if this gets enough interest. For now it's the frame work you need to lay out hallways and rooms. I included a few variations of the halls too.
This is a modular kit and it relies on Blender's asset manager. You'll need to add the unpacked folder to your Blender asset libraries file paths in order for the assets to load properly.
The resolution is double the original at 512 x 512. All of the textures are PBR and include the original Material Maker files and color, normal, and rough maps.
The grid is 4 x 4 but snaps go in increments as small as 0.5 meters. I included several example files to show how the parts snap together. I also included a separate folder for collision meshes only.





