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Dumpster (3 cubic yard capacity)

Author: 
ulf
Friday, June 13, 2014 - 20:03
Art Type: 
3D Art
Tags: 
dumpster
trash
garbage
set dressing
set decoration
prop
License(s): 
CC-BY-SA 3.0
Collections: 
  • 3D Assets
  • 3D Post Apocalyptic
  • 3D Quake Mod
  • Art used for my open source game "Fish fillets remake"
  • City Simulation
  • Driving game
  • For job test credits
  • FPS Props
  • Game Ready 3D Models
  • Non-Commercial - Models
  • PCP assets
  • snowman
  • Something
  • Torque3D possible models/textures
Favorites: 
22
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Preview: 
Preview
Preview
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Preview

A dirty, graffitied dumpster.

909 triangles (although model has not been converted to triangles)

Textures include:

  • Diffuse
  • Normal
  • Specular

Dumpster_3yard.zip contains the .blend file and folder with 1024x1024 textures. Dumpster_3yard_textures_2k.zip contains 2048x2048 textures. The .blend file contains materials dumpster_3yard_1k (assigned to the model) and dumpster_3yard_2k.

To use the 2k images download the file dumpster_3yard_textures_2k.zip and unzip the "textures_2k" folder.

Place this folder in the same directory as dumpster_3yard.blend.

Open dumpster_3yard.blend, select the dumpster, in the materials tab select the material dumpster_3yards_2k.

The dumpster has been rigged such that the lids open independently and will not pass through the dumpster body. The wheels are rigged to rotate and have a control bone which rotates them all in unison.

All textures are original and created by myself.

Copyright/Attribution Notice: 
Model and textures by Ulf
File(s): 
dumpster_3yard.zip dumpster_3yard.zip 3.2 Mb [1671 download(s)]
dumpster_3yard_textures_2k.zip dumpster_3yard_textures_2k.zip 6.8 Mb [1259 download(s)]
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Comments

p0ss
joined 14 years 4 months ago
06/14/2014 - 04:22
p0ss's picture

Excellent work, that is high quality asset you've made there, particularly for an object for which most people would skimp on the detail.  I am very impressed, thanks for the upload.

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Aharabada
joined 11 years 10 months ago
06/14/2014 - 12:15

Great job! I'm going to use it in my Game or Engine

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EMR
joined 15 years 2 weeks ago
06/15/2014 - 15:12

This is perfect OGA material-well executed, has a potential place in tons of games.

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Julius
joined 15 years 7 months ago
06/18/2014 - 02:52
Julius's picture

Very nice.

Goes along well with:

http://opengameart.org/content/trashcan

http://www.blendswap.com/blends/view/73947

http://www.blendswap.com/blends/view/57648

For your personal trash collection ;)

"FOSS street cleaners 2014" game incoming?

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farcodev
joined 13 years 5 months ago
06/21/2014 - 05:36
farcodev's picture

I'm glad to see more and more pro work on OGA, that's awesome in all meaning of this term. Top-notch work o.O

 

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ulf
joined 14 years 1 month ago
06/21/2014 - 10:55
ulf's picture

Thanks for the comments. I'm working to make better models all the time. Onward and upward.

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Chris_M_The_Gam...
joined 11 years 9 months ago
06/21/2014 - 23:52
Chris_M_The_Game_Dude.'s picture

truly amazing. ive only started learning this stuff  2 years ago (im 14 so i naturally suck at most stuff).

Ive always been terrible at rigging. 

 

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ulf
joined 14 years 1 month ago
06/24/2014 - 23:36
ulf's picture

@vipergames: Blender is complex, but otherwise it wouldn't be powerful. Set up simple projects for yourself that focuses on a single aspect you'd like to learn. My first model was my wooden crate. First just to learn basic modelling, then later to learn normal baking from hires. I had to restart the hires model several times as I kept modeling myself into unusable geometry. Make mistakes, start over, repeat.

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Chris_M_The_Gam...
joined 11 years 9 months ago
06/25/2014 - 01:19
Chris_M_The_Game_Dude.'s picture

Yes. Thanks for the tips but ive already probably done a near hundred projects so far. Another think is i have a weird system for modeling geometry, but it works best for me.  Right now i just have to get the hang of animation and rigging, my animations are just a little shifty but still decent

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