DISOT dump (GB/GBC)
Those are assets for a Game Boy / Game Boy Color game, I planned to create for a jam, but abandoned.
I tried to fit everything into 8x8 blocks. The color version uses four palettes to color the 4 color sprites.
The splash screen uses a fifth, which is just a shifted version of another.
Blocks and water are from "8x8 Adventure Tileset (In_Progress)" by Fantasy_Origins
Grass from "[8x8] Platformer Tileset: Candy Land" by MadByte
The main character is based on the archer and the door is from "RogueDB32" by SpiderDave
The leg animation of the main character is based on "8x8, 12x12 platformer sprites" by suve
The collect animation is based on "Pixel Adventure 1" by Pixel Frog
The header font used in the main menu is "16x16 Studded Metal Fonts" by Jerom
The item font used in the main menu is "Small blocky font" by Jerom
The open jam splash is based on "Open Jam brand images" by Open Jam
The salto animation as well as the enemies are based on "8-Bit Ninja" by LD
The archive contains all the palettes (.gpl) and two versions of the level sketch, main menu and splash screen as well as an attribution file.
More probably compatible assets can be found in this collection
Comments
This looks awesome! Shame it got abandoned. Thanks for sharing.
Well, it's not fully burried, it's still in the back of my mind.
If I find a way to realize the gameplay in a way that satisfies me, I might take it on. I haven't come to point where the ideas I have feel like they'll be fun to play.
But I don't want to have to do it, so I put it up here.
The jam was short and I wouldn't have been able to realize it in an for me acceptable way.
Maybe I add extensions for this, sketching gameboy stuff is fun.