Skip to main content

User login

What is OpenID?
  • Log in using OpenID
  • Cancel OpenID login
  • Create new account
  • Request new password
Register
  • Home
  • Browse
    • 2D Art
    • 3D Art
    • Concept Art
    • Textures
    • Music
    • Sound Effects
    • Documents
    • Featured Tutorials
  • Submit Art
  • Collect
    • My Collections
    • Art Collections
  • Forums
  • FAQ
  • Leaderboards
    • All Time
      • Total Points
      • Comments
      • Favorites (All)
      • Favorites (2D)
      • Favorites (3D)
      • Favorites (Concept Art)
      • Favorites (Music)
      • Favorites (Sound)
      • Favorites (Textures)
    • Weekly
      • Total Points
      • Comments
      • Favorites (All)
      • Favorites (2D)
      • Favorites (3D)
      • Favorites (Concept Art)
      • Favorites (Music)
      • Favorites (Sound)
      • Favorites (Textures)
  • ❤ Donate

DISOT dump (GB/GBC)

Author: 
Baŝto
Wednesday, October 2, 2019 - 07:36
Art Type: 
2D Art
Tags: 
8x8
4-color
game boy
game boy color
retro
Pixel Art
lowpixel
License(s): 
CC-BY-SA 4.0
Collections: 
  • Smallest RPG
  • Super Guido Bro - scouting
Favorites: 
1
Share Icons: 
Preview: 
Preview
Preview
Preview
Preview

Those are assets for a Game Boy / Game Boy Color game, I planned to create for a jam, but abandoned.

I tried to fit everything into 8x8 blocks. The color version uses four palettes to color the 4 color sprites.

The splash screen uses a fifth, which is just a shifted version of another.

 

Blocks and water are from "8x8 Adventure Tileset (In_Progress)" by Fantasy_Origins

Grass from "[8x8] Platformer Tileset: Candy Land" by MadByte

The main character is based on the archer and the door is from "RogueDB32" by SpiderDave

The leg animation of the main character is based on "8x8, 12x12 platformer sprites" by suve

The collect animation is based on "Pixel Adventure 1" by Pixel Frog

The header font used in the main menu is "16x16 Studded Metal Fonts" by Jerom

The item font used in the main menu is "Small blocky font" by Jerom

The open jam splash is based on "Open Jam brand images" by Open Jam

The salto animation as well as the enemies are based on "8-Bit Ninja" by LD

 

The archive contains all the palettes (.gpl) and two versions of the level sketch, main menu and splash screen as well as an attribution file.

 

More probably compatible assets can be found in this collection

Copyright/Attribution Notice: 
You have to attribute baŝto/basxto, Fantasy_Origins, MadByte, SpiderDave, suve, Pixel Frog, Jerom, LD and Open Jam
File(s): 
disot_dump.zip disot_dump.zip 9.5 Kb [99 download(s)]
  • Log in or register to post comments

Comments

ZomBCool
joined 4 years 16 hours ago
10/02/2019 - 16:24
ZomBCool's picture

This looks awesome! Shame it got abandoned. Thanks for sharing.

  • Log in or register to post comments
Baŝto
joined 10 years 7 months ago
10/03/2019 - 18:08
Baŝto's picture

Well, it's not fully burried, it's still in the back of my mind.

If I find a way to realize the gameplay in a way that satisfies me, I might take it on. I haven't come to point where the ideas I have feel like they'll be fun to play.

But I don't want to have to do it, so I put it up here.

The jam was short and I wouldn't have been able to realize it in an for me acceptable way.

Maybe I add extensions for this, sketching gameboy stuff is fun.

  • Log in or register to post comments