Digy Boots
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Friday, April 25, 2014 - 18:10
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A set of unriged mesh Digy Boots for furrys and whear wolfs. made in blender .dae file. If you get this giged and textured id like to have a copy for second life pleas. I hope it helps. If any one fineds it helpfull let me know pleas I would like to know the day i took makeing this was not in vain >.<
Here is a newer set of boots with matching jacket: http://opengameart.org/content/digy-boots-jacket-textures-non-riged
File(s):
digy boot give away.obj 913.7 Kb [114 download(s)]
Comments
Finally some 3D boots on Open Game Art!
You just made my day, thanks Wolfie 4.0. :)
Hope someone throws a texture on these.
Nice model. With its polycount it's a bit high to get to a game engine without perfomance problems. What I am going to do is a retopo and then bake a normal map. This way the details you have put in won't be entirely lost. :)
Maybe someone else will then pick up the work in order to see them walk in SE.
'Cause boots are made for walking, right?
Im new to Blender i dont even know what you said >.< I want to go to school for this stuf but theres none around me. let me know how they come out for you please.
Just though I would let you know, these look great in a game I am working on, thank you!
I took the ones that Salt_flower edited, rendered to image and tweaked in Gimp.
Thanks im glad they helpted. but Salt_flower did most the work. when i made them they where very hi poly and not textuer or riged >.< be sure to say thanks to Salt_flower for makeing them useable.
I hope to some day make some useful stuf for here.
You are welcome. Wolfie, you did a good base and the design was solid.
Turns out nicely Paul :)
whats your game your making called?