Cubemap for calibrate skybox
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Wednesday, March 6, 2019 - 08:41
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This cubic map will help you determine if you are drawing it correctly. 512x512 cubetable single dds (6 layers cube texture) + tga 6 images
I upload the new archive
I divided the texture into six layers if this is more convenient for you and added a mention of the DDS format in the description file
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blogdron :)
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Isn't this more of a texture?
its dds texture have 6 layers. example https://www.youtube.com/watch?v=E9-A0nsO7gk center cube you need dds image editor like GIMP. Although now I will try to divide into 6 separate images in addition and reload if it is possible after 30 minutes.
I don't think there is any need to separate the images or change the file format. I was wondering why it is categorized as "2D art" instead of "Texture".
ups )))i fix it
P.S.: Although here you can philosophize because any texture is also 2D art)))))
Indeed. Why not only have a "2D art" category since even 3D models are represented on a 2D screen and therefore 2D. Even audio files are 1D waveforms stretched onto an amplitude axis and therefore 2D. :)
Thanks for the update. Philosophically, categories are pointless. Categorically, proper organization is important. :P
Interesting calibration tool. Seems useful. Thanks for sharing it.
:D