Skip to main content

User login

What is OpenID?
  • Log in using OpenID
  • Cancel OpenID login
  • Create new account
  • Request new password
Register
  • Home
  • Browse
    • 2D Art
    • 3D Art
    • Concept Art
    • Textures
    • Music
    • Sound Effects
    • Documents
    • Featured Tutorials
  • Submit Art
  • Collect
    • My Collections
    • Art Collections
  • Forums
  • FAQ
  • Leaderboards
    • All Time
      • Total Points
      • Comments
      • Favorites (All)
      • Favorites (2D)
      • Favorites (3D)
      • Favorites (Concept Art)
      • Favorites (Music)
      • Favorites (Sound)
      • Favorites (Textures)
    • Weekly
      • Total Points
      • Comments
      • Favorites (All)
      • Favorites (2D)
      • Favorites (3D)
      • Favorites (Concept Art)
      • Favorites (Music)
      • Favorites (Sound)
      • Favorites (Textures)
  • ❤ Donate

Cooking and Smithing Placeholders

Author: 
Alex M.
Monday, July 10, 2017 - 04:19
Art Type: 
3D Art
Tags: 
cooking
smithing
placeholders
bread
mould
flour
water
blender
smelter
License(s): 
CC0
Collections: 
Share Icons: 
Preview: 
Preview

These are some placeholders I modeled for a quick romp.

They include an oven, some bread dough, cooked bread, half a bread, vases, flour. Mix flour with water, get bread dough. Put the bread dough onto the fiery part of the oven, and it grows into a cooked bread.

Also a big box that's supposed to be a smelter, with a door and a handle, and a spot for placing moulds (also included). Put the ore in, close the door/lid, press the handle, and the mould you placed gets filled.

None of these are UV mapped! Just different materials w/ different texture colors set in blender!

File(s): 
Models.zip Models.zip 795 Kb [86 download(s)]
  • Log in or register to post comments

Comments

CrisisSDK
joined 10 years 3 months ago
07/10/2017 - 18:31

I won't be using these, but I just wanted to say that I like the idea of your smelter here and I'm surprised I hadn't thought of or used it in something earlier.

  • Log in or register to post comments