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CC0 Gem Icons

Author: 
AntumDeluge
Wednesday, December 2, 2020 - 20:24
Art Type: 
2D Art
Tags: 
16x16
24x24
32x32
scalable
Icon
Item
inventory
equipment
accessory
gem
jewel
jewellery
jewelry
ruby
diamond
gemstone
amethyst
opal
crystal
aquamarine
sapphire
emerald
License(s): 
CC0
Collections: 
  • 2D::Icon/Item/Equip
  • Amazing Stuff
  • C0 fantasy modern game
  • CC0 artwork
  • CF Inspiration
  • Items
  • pixelart-game
  • QnD001 Assets
  • RPG Inventory
  • RPG items (Pixel art)
  • Stendhal Potential
Favorites: 
9
Share Icons: 
Preview: 
Preview
Preview
Preview
Preview
Preview
Preview
Preview
Preview
Preview

UPDATES:

  • 2020-12-01: added gems by rcorre
  • 2020-12-02: added gems by ETTiNGRiNDER
  • 2020-12-03:
    • added gems by software_atelier
    • added diamonds by SpriteAttack
    • added birthstones from OCAL
  • 2020-12-30: added gems by firestorm200

Description:

A small collection of 32x32 gem icons. These images have been taken from different CC0 sources with little or no editing on my part.

Sets that include additional sizes:

  • 16x16: ETTiNGRiNDER
  • 24x24: software_atelier
  • 34x34: 7Soul1

Notes:

  • Some sets include more icons than shown in preview.
  • Images from sources other than 32x32 have been scaled by me, so they may not do justice to the original work.

Licensing:

  • Creative Commons Zero (CC0)

Sources:

  • OCAL: see gem-OCAL.txt for sources
  • 7Soul1
  • ETTiNGRiNDER
  • firestorm200
  • MELLE
  • rcorre
  • software_atelier
  • SpriteAttack
  • thekingphoenix

TODO:

  • Add more icons from OCAL
  • Touch up artifacts from scaled ETTiNGRiNDER icons
  • Create 48x48 & 64x64 OCAL icons

Canonical link: https://opengameart.org/node/114091

File(s): 
gem-ocal.zip gem-ocal.zip 33.7 Kb [218 download(s)]
gem-ocal-scalable.zip gem-ocal-scalable.zip 60.3 Kb [135 download(s)]
gem-7soul1_20201212.zip gem-7soul1_20201212.zip 14.8 Kb [145 download(s)]
gem-ettingrinder.zip gem-ettingrinder.zip 13.1 Kb [133 download(s)]
gem-firestorm200_20201230.zip gem-firestorm200_20201230.zip 45.2 Kb [117 download(s)]
gem-firestorm200-scalable_20201230.zip gem-firestorm200-scalable_20201230.zip 109 Kb [107 download(s)]
gem-melle.zip gem-melle.zip 265.4 Kb [176 download(s)]
gem-rcorre.zip gem-rcorre.zip 2.9 Kb [116 download(s)]
gem-software_atelier.zip gem-software_atelier.zip 17.6 Kb [118 download(s)]
gem-spriteattack.zip gem-spriteattack.zip 17.7 Kb [115 download(s)]
gem-spriteattack-scalable.zip gem-spriteattack-scalable.zip 27.9 Kb [109 download(s)]
gem-thekingphoenix.zip gem-thekingphoenix.zip 3.7 Kb [146 download(s)]
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Comments

Luca Pixel
joined 5 years 9 months ago
12/05/2020 - 04:48

I don't see my wonderful gems in this beautiful collection, I'm disappointed.

Of course I'm doing a great job! I would like to know the process you use to make these really beautiful designs and with an out-of-the-ordinary quality.

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MedicineStorm
joined 10 years 6 months ago
12/05/2020 - 11:17
MedicineStorm's picture

Do you have cc0 gems, luca?

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AntumDeluge
joined 10 years 1 month ago
12/05/2020 - 16:07
AntumDeluge's picture

Luca, if you have CC0 gems I will gladly add them. But looks like your gems are under other licenses.

To answer your question about the process I use, if I do any editing at all, I usually only do scaling & adding outlines.

For downscaling, generally what I do is get the color palette of the original image by converting it to indexed color. Then I will scale the image in GIMP using cubic interpolation. Then I convert the scaled image to indexed color & apply the original's palette.

For upscaling, I simply use the Scale2x filter (either in GIMP or using the command line executable) if the dimensions can be multiplied into 32x32. The Scale2x filter is kind of ugly, so I eventually like to manually touch up the scaled images to look nicer (see Chrisblue's bombs):

Original:

Scale2x filter:

Manually touched up:

The icons from OCAL (or any icons that come from an SVG or scalable source) are simply imported into GIMP. Then I duplicate the layer & merge it into a single layer again multiple times until all semi-transparent pixels are opaque. Then I touch up around the edges a bit, removing unwanted pixels, & sometimes adding an outline

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Luca Pixel
joined 5 years 9 months ago
12/06/2020 - 05:26

I didn't see the license, you see what happens to be old and forgetful :D

It is time to release some gems and in fact it is also a long time since I put new material but I am trying to improve the freehand drawing technique a little and it is not easy at all.

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