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Bricks material

Author: 
KillGorack
Sunday, January 4, 2026 - 07:18
Art Type: 
Texture
Tags: 
PBR
Texture
material
Godot
License(s): 
CC0
Collections: 
Preview: 
Preview
Preview
Preview
Preview
Preview

This is a material created for a 3D game, based on a photo of the side of my house. The other materials here are more organized brick patterns, made either in GIMP or from additional reference photos. I use these in one of my video games.

Matching brick patterns turned out to be harder than I expected..  getting every brick the same size while keeping the texture seamlessly tileable is tricky. For some of these materials, I started the pattern in 2D CAD software and used it as a masking guide to keep everything aligned.

On top of that, the materilize software doesn’t reliably generate usable height maps directly from the source images all the time, so most of the height detail had to be created by hand.

All of these include other supporting maps like normals, height and AO's. All are 1024X1024 or higher.

File(s): 
brick_house.zip brick_house.zip 11.1 Mb [2 download(s)]
block_wall.zip block_wall.zip 6.7 Mb [2 download(s)]
cartoon_brick.zip cartoon_brick.zip 9.9 Mb [1 download(s)]
perblock.zip perblock.zip 22.8 Mb [1 download(s)]
perblock_red.zip perblock_red.zip 15.9 Mb [0 download(s)]
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