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Abstract RTS Model Pack

Author: 
Nikke
Wednesday, December 14, 2011 - 10:33
Art Type: 
3D Art
Tags: 
abstract
rts
Strategy
blender
max
studio
black
white
tile
tiled
block
build
tank
aircraft
turret
License(s): 
CC-BY-SA 3.0
Collections: 
  • THEME: sci-fi / space
Favorites: 
14
Share: 
Preview: 
Preview
Preview
Preview

These are abstract models which you can use for an abstract/futuristic (strategy) game of your choice, exported to OBJ format.

Included are:

  • 3 Aircraft
  • 3 Tanks
  • 3 Anti-aircraft tanks
  • 3 Turrets
  • 3 Anti-aircraft turrets
  • a Robot
  • a Factory
  • an Airfield
  • 3 Build blocks
  • a ground plane with grid where you place the above objects on. The objects will fit on the grid.

Some of these come with 2 upgraded variants that can be used in your games as an upgraded or more powerful unit.

Please link to Ironbane (www.ironbane.com) when using these. Thanks! Oh, and should you actually make a cool game with it please let me know :)

File(s): 
AbstractRTSModels.zip AbstractRTSModels.zip 1.4 Mb [439 download(s)]
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Comments

old_school
joined 8 years 4 months ago
2011-12-15 11:40

OMG I love it, please make more. This is a awsome style.

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dlhavema
joined 7 years 8 months ago
2012-03-26 21:10

Nice work, These look pretty cool!

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Nikke
joined 8 years 2 months ago
2012-04-02 14:59
Nikke's picture

Glad you like it! :)

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Smileymensch
joined 7 years 4 weeks ago
2012-12-15 15:26
Smileymensch's picture

Wow! Really nice work!

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Acharkl
joined 6 years 7 months ago
2014-12-09 07:18

Nice. How do you do the paper effect?

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Acharkl
joined 6 years 7 months ago
2014-12-09 07:19

Nice. How do you do the paper effect?

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cand
joined 8 years 6 months ago
2014-05-05 03:45

I'm using these in a small game. Thanks especially for making them available in .obj not .blend! Makes them immediately useful to all toolchains, without having to install blender.

Some critique:
- models are not centered on 0,0,0; each is off differently
- scaling is uneven
- textures have needless alpha channel and colors (s/b 8-bit grayscale, no alpha)

I've fixed those three in my set.

Also, if you were to redo them, I'd advise you to use double the verts, but a single shared 16x1 gradient texture. Would cut the total VRAM usage quite a lot.

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cand
joined 8 years 6 months ago
2014-05-15 06:57

You asked to let you know about games made - you can download the one I mentioned here: http://irrlicht.sourceforge.net/forum/viewtopic.php?f=6&t=49868

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SteveSmith
joined 3 years 5 months ago
2017-08-31 05:57

These are great simple models.  I've used the robot in my new FPS (not released yet):-

 

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