190+ Pixel Art Assets (Sci-fi & Forest)
Author:
Saturday, March 24, 2018 - 11:38
Art Type:
License(s):
Collections:
- !CO Assets
- 2D tiles
- Arce Movens
- Assets for making DOS games or games like in DOS in the early 90's
- Avatar
- b.g
- Base pixel art for 3D pixelish RPG
- C-Dogs SDL art
- cc-by-3 possible game kits and gfx
- CC0
- CC0 Sprites
- CF Inspiration
- Dominions
- Dystruxor
- Fallout Clone 2D
- Galactorian
- Gravy Shock
- Mobius and Beyond
- OpenGameArt Jam resources
- pixel art
- Pixel Art - JRPG
- platformer
- QnD001 Assets
- Ragnar's CC0 Bag of Holding
- Sci-Fi background tiles
- Scifi
- shootem up
- Simples Pimples in Space
- Space RP
- Space Thingy
- Station
- Top down monster game
- TopDown RPG
- TPCL
- Useful Stuff
- Wolf
- [Airos] [32x] Retro Game Sprites
Favorites:
193
190+ pixel art assets. (Sci-fi and Forest).
Zip Includes Spritesheets, Demo-scenes, png files
Hope you'll enjoy it!
Copyright/Attribution Notice:
Common sense CC0 (Use it for anything you want)
File(s):
Pack 01 (Pixel Art).zip 8.2 Mb [13069 download(s)]
Comments
Wow, these are very good quality assets. Thanks for the job!
Thanks for the kind words!
Nice
Superb!!! Are go going to keep uploading more scifi pixel art???
wow big thanks
Hi, thank you!
I'm not sure, it was all the assets I've done.
But I'll soon post some new stuff! (RPG icons etc.)
Best!
wow! These are incredible! Dude you freaking rock.
Awesome stuff! Where can i get the grass foreground?
Very good attention to detail with lighting and shadows on the sci-fi pack. I'm impressed.
Oh my god, this pack is absurdly good. Amazing!
Thank you very much!
Very impressive set! Love it!
These look awesome indeed. Thank you for sharing :)
Hello guy I use your assets for a jam did you have an email whare i can send you the project a the end ?
And also how I credit you ? What name I use ?
( thaks a lot for your so beautifull assets )
( excuse me for my so bad english x) x)
Thanks men!
You can contact me at gabriel@sunnysidegames.ch
Wow! Awesome assets!
These are awesome! One question though: what's the average texture region you're using?
great.