16x16 JRPG tilesets enlarged 2x
Author:
Wednesday, February 1, 2012 - 13:24
Art Type:
License(s):
Collections:
- !CO Assets
- 16x16 Pixel Art
- 2D::Tile::Orthogonal
- A Pixel Art Collection
- Antur Resources
- Collected
- Green_IT
- OGA 16x16 JRPG Sprites & Tiles
- RPG Tiles
- RPG Tiles
- snes-like world textures
- Terrain transitions
- Tilesets and Backgrounds (PixelArt)
- Top Down 2D JRPG 16x16 Art Collection
- Top Down Fantasy RPG for Commercial Use
- Zed: AM: Top-Down
Favorites:
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I can't take credit for any of these, but I'm using them in a project that wants 32x32 tiles, so I thought it might be convenient for people if I uploaded the enlarged and arranged versions of these tilesets.
Credit information:
- The cave, desert, sewer, and overworld sets are by MrBeast
- The interior tileset is by RedShrike
- The Town tiles are by Surt, modified by Blarumyrran
- The snow town tiles are a modification of the above town tileset by Sharm
- The forest tiles contained in the town set are by Sharm.
- If you use these sets together, in addition to crediting the authors, you must also include a link in your credits to http://opengameart.org
These tilesets can be found individually in this collection.
Copyright/Attribution Notice:
Cave, desert, sewer, and overworld sets by MrBeast. Interior tileset by RedShrike. Town tiles by Surt, modified by Blarumyrran. Snow town tiles are a modification of the town tileset by Sharm. Forest tiles contained in the town set are by Sharm. Some of these works were commissioned by OpenGameArt.org (http://opengameart.org).
File(s):







Comments
As usual, very nice work guys!
yes, I agree with Napoleon
Why is this taged as 32x32
I believe this needs to be taged just as 16x16
This website lags bad some times and makes you triple post .__.
The only modification made to the original 16x16 tiles is that they were resized to be 32x32. They are no longer 16x16.
Nice !!
May used this someday! Thanks :)