16x16 8-bit RPG character set
Author:
Friday, August 24, 2012 - 03:18
Art Type:
License(s):
Collections:
- 16x16 tilesets
- 2D::Sprite::Orthogonal
- 3 Frame Walk Cycles
- 3/4 Directional Sprite Sets
- A Pixel Art Collection
- A Pool: Unsorted (GDN)
- CC0 Walk Cycles
- Character to animate
- Characters
- Cosmic Farms Related
- Enemies and characters (Pixel Art)
- Manic Minutes
- NES-like
- Pixel Art - JRPG
- QnD002 Assets
- Ragnar's CC0 Bag of Holding
- Short RPG - scouting
- Tiles of Anarchy
- Top Down 2D JRPG 16x16 Characters Art Collection
- Zelda Like RPG
Favorites:
32
Included in this submission are seven standing/walking 16x16 sprite sets for RPG characters, performed in the 8-bit style and closely following the NES/Famicom's sprite palette limitations (3 colors + 1 transparent color per sprite)*, as well as a generic template (lower left, left in the preview) from which others can be derived.
The sprites were drawn mostly as an experiment and thus not planned for use in any game, but they may be useful to someone else here.
*These limitations would not let them all appear on one screen on an actual NES/FC, though.
File(s):
rpg_16x16.png 4 Kb [4581 download(s)]
Comments
Simple and clean, love them!
Good Work!
Could these guys be reduced to a 4-color indexed PNG? (black, dark grey, light grey, white)