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General Discussion

Using blend files in javascript

naticarl
Tuesday, August 23, 2022 - 23:51

Hello,

please excuse this rookie question, but I have been trying for almost a week to solve this and could not find anything on the web:

 

A lot of assets here use the blend-format with an additional png-file.
What is the best way to convert this into e.g. an OBJ for use with javascript (three.js)?

 

I  installed blender and tried to export it, but then the texture is always missing.
There must be an easy way to this!?

 

Thank you for your help!

 

 

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Raymond Eternal
joined 9 years 3 months ago
Wednesday, August 24, 2022 - 02:28
Raymond Eternal's picture

I hope this helps you:

 

https://blender.stackexchange.com/questions/5110/how-to-import-a-mtl-file

 

https://blender.stackexchange.com/questions/47915/when-i-save-something-...

 

 

"There is no chance, no destiny, no fate, that can circumvent or hinder or control the firm resolve of a determined soul." - Ella Wheeler Wilcox

 

 

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naticarl
joined 2 years 10 months ago
Wednesday, August 24, 2022 - 06:59

Thank you for your quick response!

I had read these articles, but they do not really help me. The more I read about "Wrapping", "Baking" etc, the more confused I become. All the articles seem to suggest that I have to become a blender expert to do this ;-).

 

Please, let me clarify with an example:

i would like include the following models in javascript (with three.js):

https://opengameart.org/content/health-and-mana-potion

 

I would "simply" like to convert the models to  gltf2.0 or FBX.

Is there no easy way to do this? Somebody must have done this before?

 

P.S: If I use the EXPORT funtionality in blender then the textures are missing (I understand that this is "normal")

 

 

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