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FLARE [ARCHIVED]

Flare 1.12... some feedback

knnbccb
Tuesday, August 31, 2021 - 00:50

1. Might want to reduce the bleeding damage over time from spikes in the earlier dungeons e.g. Stormrock Keep. 8 secs to 5 secs.

2. Game lags in the snowy outdoor areas e.g. Grot Lagoon when being chased by a swarm of enemies, even with the parallax effect turned off. No such thing happened inside caves and dungeons.

3. Hope for a 4th alchemy ingredient in a future version and more advanced potion recipes. Perhaps also allow for the making of upgraded versions of basic potions. For example: Bottle + 2x Aloe vera = restore 35% max HP, Bottle + 3x Aloe vera = restore 45% max HP.

4. Not sure if there is a bug in the Shield skill for the Scout and the Brute. First skill point only gave a single digit of damage protection. Maybe the formula needs to be rebalanced.

 

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FlarePlayer
joined 4 years 6 months ago
Friday, November 5, 2021 - 09:28

The shield skill was totally useless in 1.11 for scout and brute. Now you can at least have some value if you invest one skill point. I like it

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