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Tiled Terrains

Author: 
Multiple
(Submitted by adrix89)
Saturday, March 22, 2014 - 01:07
Art Type: 
2D Art
Tags: 
LPC
License(s): 
CC-BY-SA 3.0
GPL 3.0
Collections: 
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Favorites: 
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Preview: 
Preview

A Terrain atlas with some updated assets.

I have removed the default LPC sand and replace it with another entry. It is not coming back.

Recolored the snow as it was too gray.

Has a Tiled terrain file so you can map immediately.

I still have some space on it so it will be updated along.

Attribution Instructions: 
Read the Attribution.txt
File(s): 
LPC_Terrain.zip LPC_Terrain.zip 250.2 Kb [36538 download(s)]
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Comments

Eiyeron
joined 12 years 2 months ago
03/22/2014 - 09:37

Gorgeous tileset!

EDIT : in the tsx there is a little quirk :

<image source="terrain02.png" width="1024" height="1024"/>

Should be like this:

<image source="terrain.png" width="1024" height="1024"/>

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JaidynReiman
joined 11 years 5 months ago
03/22/2014 - 09:48
JaidynReiman's picture

^ I JUST noticed that myself. I've been playing around with this and its awesome, though I had to fix that qurik first.

 

The tileset is just recompiled LPC terrain, but what's awesome is that its got all the Terrains pre-configured. I didn't even know Terrain worked that way in Tiled and its awesome. This is the best pack of the LPC terrains I've seen so far because of the fact that its got a pre-configured Tiled tileset.

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adrix89
joined 15 years 4 months ago
03/22/2014 - 11:10

Damn I was sure I fixed that,anyway I updated the tsx.

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Eiyeron
joined 12 years 2 months ago
03/22/2014 - 11:10

Yay, it's quite useful. One can designe fastly enough quick map bases like this. I have just a little regret that the Earth Terrain won't merge correctly with Grass on the same layer.

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adrix89
joined 15 years 4 months ago
03/22/2014 - 11:14

To merge corectly use 2 layers.

This is how its meant to work.

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prozi
joined 11 years 8 months ago
07/09/2014 - 14:41
prozi's picture

great collection thanks

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yav
joined 10 years 4 months ago
12/30/2014 - 09:07

Thanks for the nice terrains!  I was just playing around with the tile sets, and I noticed a slight oddity about the "sewer" tiles:  the other terrain types can be combined in two ways to make them look either "raised" or "sunken".  This, however, does not work for the sewer tiles, because the three tiles starting at pixel (5 * 32, 14 * 32) are a bit too tall.  I decreased their height to 16 pixels (instead of 32) and then they line up nicely with the corrners just above them, allowing for "sunken" as well as "raised" "sewers".

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AaryanB
joined 9 years 11 months ago
06/06/2015 - 16:50

Can I use this commercially because i looked through the rights reserved liscence and found nothing on this not being able to be used commercially. All i saw was about me not being able to modify these terrains. Is this true or not. Please reply asap, so I continue to work on my game!

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Hawthorn
joined 9 years 11 months ago
06/13/2015 - 16:18

I guess I don't understand how to use this correctly in 'Tiled Map Editor'?  With a new Map (32x32) when I drag the tilesheet into the Tiles area it splits it 32x32 but that cuts lots of the images in weird ways?  Is 32x32 the correct resolution for my tiles?

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JuKu
joined 9 years 7 months ago
09/26/2015 - 08:32

Hi,

 

I have some questions about the tileset license.

You use the CC-BY-SA 3.0 or LGPL 3.0 license.

The tileset is created with tiles from surround about 14 contributors.

We are an little indie game development team and want to use this tileset in our 2D MMORPG game.

Our game is currently closed source, but we can license some parts as Open Source.

Are we allowed to use this tileset, if we name the authors in our credits and licenses file?

Thank you for answer!

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prozi
joined 11 years 8 months ago
10/31/2015 - 16:59
prozi's picture

@JuKu yes

I've used this on http://chiland.pl

great assets! 

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Snabisch
joined 10 years 8 months ago
07/29/2016 - 00:05
Snabisch's picture

That amount of great designs

 

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JuKu
joined 9 years 7 months ago
11/29/2016 - 12:21

nice tileset!
Whats the license from this images?

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JeremyTorquoize
joined 8 years 5 months ago
12/15/2016 - 21:03
JeremyTorquoize's picture

I might use your stuff to prototype some javascript for RPGs. So, can you give me any pointers on how to sample the textures to get repeating patters, like square areas with coordinates and dimentions or something? I'm trying to figure out how to create repeating patterns with your work.

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farazk86
joined 7 years 11 months ago
07/20/2017 - 16:47

Thanks for the great tile set. I am using Unity to split this sprite sheet, but since the tiles are unevenly placed in the image I am having trouble splitting the images.

How do I use the attached tsx file to help split the textures?

Thanks

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konsumer
joined 12 years 6 months ago
07/25/2021 - 19:15
konsumer's picture

Just want to say this is great work. Super-useful.

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whalecap
joined 2 years 6 months ago
10/31/2022 - 02:12

thanks!!

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