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Resource Requests

LPC style "erupting ground" animation

taffer
Friday, April 16, 2021 - 05:12
taffer's picture

I'm working on Skelly, an open source RPG: https://github.com/Taffer/skelly  You're a skeleton, raised with your willpower/intelligence intact by a passing necromancer who's mustering an army.

 

I'm looking for an "erupting ground" animation done in the LPC style. Think skeleton/zombie coming up out of a grave, or a huge worm/bug/etc. pushing up out of the ground. This could probably be useful for other things too, like a volcano starting, or an obelisk poking up. My plan is to play this erupting ground animation at a location, then spawn a skeleton or zombie there.

 

I couldn't find anything like this in things tagged LPC or effects. There are lots of fire effects, but nothing (I could find) like this.

 

Skelly is open source (written in Python using Pygame), and credit is given in the README and the in-game credits.

 

Cheers!

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FiveBrosStopMosYT
joined 4 years 4 months ago
Friday, April 16, 2021 - 10:42
FiveBrosStopMosYT's picture

Hmm... If you can't get anyone to make a specially animated one, you could always try this: take a forward facing frame of the skeloton, then copy that frame as many times as needed. As you go, erase a horizantal line of pixels in each frame, moving up towards the head, this will create an "emerging" effect. Creat some little dirt particles around the animation, code the sprite to stay even with the ground, and bam. You have what you want.

-Sincerely

FiveBrosStopMosYT

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Commander
joined 5 years 4 months ago
Friday, April 16, 2021 - 12:04
Commander's picture

-In that case it will be like a ghoust effect, which is insufficient.

 

 

Attachments: 
Preview
vampiresceleton.gif vampiresceleton.gif 142.8 Kb [12 download(s)]
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FiveBrosStopMosYT
joined 4 years 4 months ago
Friday, April 16, 2021 - 12:21
FiveBrosStopMosYT's picture

I don't think you understand what I mean. The LPC style is orthogonal the sprite wold rise out of the ground in the standing position, as opposed to rising from its back, which would require a whole new animation for the sprite. The requester would have to put down quite a bit of money to get someone to create that.

-Sincerely

FiveBrosStopMosYT

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taffer
joined 13 years 7 months ago
Friday, April 16, 2021 - 12:45
taffer's picture

I don't really want anything specific to the sprites, just some generic ground-being-pushed-up-from-below type thing that would be useful in more situations. I'll deal with the sprite "appearing" by masking it with a dust cloud or something.

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FiveBrosStopMosYT
joined 4 years 4 months ago
Friday, April 16, 2021 - 14:44
FiveBrosStopMosYT's picture

Ok, in that case I'd just suggest using particles for the effect then. I' make something for you myself, but  i'm very new to pixel art. Good luck!

-Sincerely

FiveBrosStopMosYT

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Commander
joined 5 years 4 months ago
Friday, April 16, 2021 - 18:52
Commander's picture

Thanks FiveBrosStopmosyt, hmm ..that animation is already present there, last row, ugly but with dust maybe:

https://opengameart.org/sites/default/files/skeleton_4.png

 

 

 

Attachments: 
Preview
skeletonmaster.gif skeletonmaster.gif 6 Kb [14 download(s)]
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FiveBrosStopMosYT
joined 4 years 4 months ago
Friday, April 16, 2021 - 22:25
FiveBrosStopMosYT's picture

Ok, you're welcome! :)

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Commander
joined 5 years 4 months ago
Friday, April 16, 2021 - 22:56
Commander's picture

-Mini test version for joke.

 

 

Attachments: 
Preview
sprite0_strip35.png sprite0_strip35.png 100.3 Kb [8 download(s)]
Preview
skelcomb.gif skelcomb.gif 47.4 Kb [10 download(s)]
Preview
skelcomb2.gif skelcomb2.gif 24.5 Kb [10 download(s)]
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taffer
joined 13 years 7 months ago
Saturday, April 17, 2021 - 03:33
taffer's picture

That looks pretty cool, actualy, nice work @Commander!

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FiveBrosStopMosYT
joined 4 years 4 months ago
Saturday, April 17, 2021 - 08:15
FiveBrosStopMosYT's picture

Yeah, it looks great! You should refine it some more, and actualy publish it! :)

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