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2D Art

Need feedback for tileset

Pepsidog
Tuesday, December 24, 2019 - 20:24
Pepsidog's picture

I'm making a tileset simulating the limitations of the NES for sandbox games, but I need feedback.  What tiles should I add?  Am I ignoring any limitations?  Does it look good?

Attachments: 
Preview
NES tileset.png NES tileset.png 2.2 Kb [34 download(s)]
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Sensew
joined 5 years 5 months ago
Monday, April 6, 2020 - 12:56
Sensew's picture

So first I think your tileset looks okay, I see you're aiming for a minecraft-ish style with the graphics you have shown. You are trying to make graphics with the limitations of the NES and the first thing you did great is that your tiles are 8x8 pixels but on the other hand you're using colours which were not available on the NES. If you want to strictly follow the rules you should look up the NES color palette on google and only use these colours. What I would improve on, is that the textures look really flat, use more colours, add shading or use dithering. Add more variations to the ores because now you just changed the colours and that would look repetitivein-game.

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Spring Spring
joined 9 years 1 month ago
Wednesday, April 8, 2020 - 05:29
Spring Spring's picture

are you sure this is not real NES colors?

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Chasersgaming
joined 10 years 10 months ago
Wednesday, April 8, 2020 - 07:54
Chasersgaming's picture

how far are you going with the NES limitations? just colours? :)

Heres the NES pallette i use for my NES suff, i beleive its a PAL version.

Chasersgaming | Support | Monstropolis | 

Attachments: 
Preview
02c2f00e-5e8f-4103-8c24-9a0641308638.png 02c2f00e-5e8f-4103-8c24-9a0641308638.png 435 b [2 download(s)]
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Pepsidog
joined 8 years 6 months ago
Thursday, April 9, 2020 - 10:30
Pepsidog's picture

I used the NES palette I found on a emulation site.

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Pepsidog
joined 8 years 6 months ago
Thursday, April 9, 2020 - 10:32
Pepsidog's picture

thanks for the advice!  I'll try to change up the ores.  Not sure how I would do dithering though.

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