Trevas
Wednesday, December 26, 2018 - 07:57
A metroidvania Dark Souls rip-off made almost entirely with assets from here and following Unity video lessons
Features:
-some collect-a-thon inspired gameplay, find a lot of stuff to unlock new areas to find more stuff, think of a Castlevania meets Shadow Man/Banjo-Kazooie/Super Mario 64 hybrid
-lots of levels, weapons, monsters, spells, bosses, items, whatever
-almost exclusive use of free game assets from the interwebs
-probably to be released to PC and Android
on perpetual development, I will release beta versions as the project reaches playable status
moddb link:
https://www.moddb.com/games/trevas
github page:
coming soon
playable beta:
coming soon
Attachments:
This really looks interesting :-)
it actually does ^^
some progress
Looks like it has become very complex :O the collect a thon is real :D
I like that it has "Cosmos" like Saint Seiya too xD
Thanks by the comments guys.
I decided to use DawnBringer's palette and started using Tiled to make levels, instead of having to deal with Unity's annoying snap to grid settings. So lately I was mostly redoing stuff that was already done. A glimpse of the new art style:
village 01.png 43.2 Kb [0 download(s)]
Now with 100% more dual wielding
insta.gif 4.1 Mb [0 download(s)]
a pair of huge, non 56 kb friendly images showing prototypes of two levels
https://media.indiedb.com/images/games/1/70/69298/pieklo_-_outskirts.png
https://media.indiedb.com/images/games/1/70/69298/pieklo_-_great_temple.png
Work in very slow progress
https://www.youtube.com/watch?v=4M7gdIdxru8