Bird (Yellow-Billed Shrike)
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Wednesday, November 28, 2018 - 01:14
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Borked workflow test for feathers and getting a bird model under 1k tris. Works as a background prop.
The .zip file includes the .blend with the scene and lighting setup used to make the preview.
Models:
Lowpoly mesh, IK rigged, UVed (996 tris)
Textures (2K):
Body Diffuse + Alpha
Body Occlusion
Body Normal + Bump
Body Roughness (256^2)
Body SSS/Translucent (256^2)
File(s):
bird_yellow_billed_shrike.zip 11.2 Mb [694 download(s)]
Comments
Major update to some texture maps (ao/diff/sss). If you grabbed the old ones, redownload.
Beautiful design