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General Discussion

Which licenses require attribution by name?

PurpleHeart
Sunday, August 12, 2018 - 00:59
PurpleHeart's picture

Hey there. I've been working on a ton of assets to share on here, but I'm totally new to submitting. Could anyone please tell me which licenses require the user to credit me by name? Thanks. :D

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withthelove
joined 11 years 3 months ago
Sunday, August 12, 2018 - 05:47
withthelove's picture

Cc-BY 3.0

CC-BY 4.0

OGA-BY 3.0

 

CC-BY licenses contain a provision barring distribution on platforms using certain types of DRM (eg Playstation, Xbox, etc).

OGA-BY 3.0 is cc-by 3.0 with this restriction removed.

https://withthelove.itch.io/

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MedicineStorm
joined 12 years 8 months ago
Sunday, August 12, 2018 - 10:35
MedicineStorm's picture

CC-BY-SA 3.0 and 4.0 as well. 

GPL requires attribution it if the author asks for it, but the author doesn't have to ask for it.

--Medicine Storm

 

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PurpleHeart
joined 7 years 3 weeks ago
Sunday, August 12, 2018 - 10:46
PurpleHeart's picture

Thank you guys. :D Now I know which ones to read.

 

So do the more licenses I select mean that the artist has more flexibility? For example if I selected both the CC-BY licenses with the OGA license removing that platform restriction, are they still able to release on XBox, etc?

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MedicineStorm
joined 12 years 8 months ago
Thursday, August 16, 2018 - 08:30
MedicineStorm's picture

Late response, but yes; more licenses selected = more flexibility. Typically more flexibility on the asset user's side. The user need only adhere to the terms of one of the licenses selected, not all of them at once. So if you have both CC-BY and OGA-BY selected, a user could choose to adhere to the OGA-BY license and not the CC-BY. This gives them the freedom to release their game (using your art) on XBox or the Apple App store (which impose DRM restrictions) while still being required to attribute you for your work and sharing the assets themselves under the same license.

--Medicine Storm

 

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Duion2
joined 6 years 1 month ago
Friday, August 17, 2018 - 10:55

I did use CC-BY license before, but I had people asking me how to attribute and when and since it being unclear for many people I decided to release under CC0 only, a large part of people are probably so nice and will put you into the credits anyway. Even commercial products credit the content they used, even though they do not have to.

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