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Wrinkly Couch

Author: 
Djsedj
Sunday, November 19, 2017 - 22:28
Support Djsedj on Patreon
Art Type: 
3D Art
Tags: 
couch
sofa
furniture
pink
License(s): 
CC0
Collections: 
  • CC0 Furniture
Favorites: 
3
Share Icons: 
Preview: 
Preview
Preview

A not-very-great couch model I lazily put together. It's actually a bunch of cubes with unapplied sub-surf.

File(s): 
Couch.blend Couch.blend 742.1 Kb [87 download(s)]
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Comments

Duion2
joined 4 years 8 hours ago
11/20/2017 - 01:34

You should use the bevel function in blender ( ctrl + b in edit mode ) it gives much better results and creates less polycount. You can smooth it later in addition as well, if you want it really smooth, but you would have to remove excess polygons then as well.

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Djsedj
joined 5 years 9 months ago
11/20/2017 - 08:37
Djsedj's picture

Seems like I'll have to learn to actually sculpt things in Blender first. And actually learn one thing or two about topology. As it stands, I only really know how to sculpt in other programs and some of them tend to produce meshes that behave weirdly when imported into Blender. This sofa (and some other models) for example just gets completely mangled if you try to apply modifiers to it.

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Duion2
joined 4 years 8 hours ago
11/20/2017 - 09:04

Don't sculpt just do as I told you.

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