Smoke Aura
- # Arabian platform maybe
- 2d space game, shooter
- 2D::Animation/Effect
- AncientBeast
- AnyRPG Visual Effects
- Assets: Stylized Hand-Painted
- b.g
- Card Game
- CC0
- cc0 special effects
- Dook Assets
- Effect&Shader
- Fall OGA Game Jam Attribution Collection
- First Game
- FX textures
- Game
- GemRB demo assets
- Graphics
- Jim collections
- legends
- Magical or Elemental Attacks Art Collection
- Medicine's bucket o' visual effects
- Medicine's spacey backgrounds & stuff for Celestial Vex
- Nawia
- oga jam
- PS Tech
- Pumpkin Patch
- RPG Art pack
- Space Game
- SpaTacS
- special effect
- Special effects
- Wolf
- Zijper - VFX
Swirling Prerendered Smoke Animation with seamless looping.
Can be used pretty for all kind of aura effects, color it black and it is swirling darkness, color it green and it is a flowing acid cloud. Play it backwards and it pulls the smoke it. By changing the material in Blender you also could make it some kind of fire cloud.
The different files are different amount of frames. The 15 frame version won't consume much memory but the lack of frames will be noticable unless you play the animation quite fast. (The 15 frame version is previewed.) The 30 frame version should enough unless you want to go for a really slow and subtile effect.
1 frame is 256x256, if you need a smaller version you can just downscale the whole sprite sheet.
The source file can be used to create a higher resolution version of this effect, you'll need to recalculate the smoke (takes about 20-60 minutes depending on how powerful your PC is) and render all three scenes (this is needed to make the animation loopable) though.
Comments
Is it possible to get it as seperate frames, as in 30 seperate images?
Thanks in advance.
I have added a zip with all 90 Frames in 256x256.
This is awesome! Thanks so much!!
Hi,
I wanted to let you know that I used this sprite sheet in my training videos on video game development with Unity.
It's available here : http://audc.jikkou.ca
All due credits are given here : http://www.jikkou.ca/agile_unity_dev
Thanks for providing those great assets.
Let me know if you want any more details in the credits.
Fred
Fantasic loop. Top quality effect. I'm using this in my project.
I love how seamless this animation is. I used this in the game Celestite for the recent OGA game jam: https://itch.io/jam/opengame-art-game-jam/rate/162467
It really gave my Mist Blocks an Incorporeal feel. Thanks!
It's very practical.
This is quite versatile. You can use it for storm clouds, tornadoes, and more.
In my case, it's part of an epic elemental battle cutscene.
I've included this asset in the AnyRPG Engine. Its been featured in a YouTube livestream at https://youtu.be/t4xqkYE9YrU and you've been added to both the in-engine credits, and the credits at anyrpg.org.
Thank you!
Very clean! How was this made?