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2D Art

Deevad's Pepper and Carrot?

surt
Friday, August 15, 2014 - 14:27
surt's picture

I've been thinking that Deevad's CC-BY licensed Pepper and Carrot comic could be adapted to a cute old-school platform game:

Mischievous Carrot getting himself into all sorts of trouble. eg:

  • Pepper is bed-ridden with the flu so Carrot decides he will concoct a cure-all potion from one of her spellbooks and must got out questing for all the necessary reagents.
  • One-day when Pepper is away on business Carrot decides to joyride her broomstick but falls off and gets it stuck high up in an enchanted tree, so must retrieve it before Pepper gets home.
  • Etc.

Probably best to wait for more source content before doing anything serious, not that I very likely will, mind. (You could help in this regard by supporting Deevad's Patreon campaign).

Likenesses are terrible (I suck hard at characters):

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Julius
joined 15 years 7 months ago
Saturday, August 16, 2014 - 09:37
Julius's picture

Cool stuff, but do we really need another "cute 2D platformer"? Sure if you really feel like telling a story (which you don't seem to be), but just for the sake of having another one?

--

http://freegamedev.net

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dannorder
joined 11 years 4 months ago
Saturday, August 16, 2014 - 11:06
dannorder's picture

Geez. You might as well ask if we really need another fantasy RPG, shoot-em-up in space, Flappy Bird clone, zombie game, or pretty much anything that would go with ANY of the graphics on this site.

If it's what people what to make art for, and what people want to make games for, and the kind of games people want to play, then YES!

These kinds of graphics are adaptable to a wide range of game types. Unless you have an inherent dislike of anything "cute," you could find all sorts of use for these images. If you just don't like fun, cartoony images then just download something else.

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surt
joined 15 years 11 months ago
Saturday, August 16, 2014 - 13:43
surt's picture

Do you imagine that Pepper and Carrot would be better adapted as massively multiplayer FPS?

Red warrior needs caffeine badly.

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Reid
joined 13 years 6 months ago
Sunday, August 17, 2014 - 07:30

Really nice, and the author likes it! ;)

https://plus.google.com/110962949352937565678/posts/4cWv73Vsns9

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Technocrow
joined 9 years 6 months ago
Wednesday, May 18, 2016 - 22:18

Will this be used in a future game?

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bart
joined 13 years 10 months ago
Sunday, October 25, 2015 - 13:35
bart's picture

Thought I'd take a stab at tweaking the hair and facial features.  Thoughts?

 

Attachments: 
Preview
pepcar2.png pepcar2.png 4.1 Kb [3 download(s)]
Preview
pepcar2_large.png pepcar2_large.png 4.5 Kb [3 download(s)]
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bart
joined 13 years 10 months ago
Sunday, October 25, 2015 - 14:03
bart's picture

Actually, Surt, is it cool with you if I run with this and try to turn it into a complete set (walk cycles, exterior tiles, etc)?

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surt
joined 15 years 11 months ago
Sunday, October 25, 2015 - 14:57
surt's picture

Yeah feel free. Consider any of my contribution CC0 (keeping in mind that the source content is CC-BY).

Red warrior needs caffeine badly.

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bart
joined 13 years 10 months ago
Sunday, October 25, 2015 - 17:00
bart's picture

Awesome.  :)

Seems like it would be kind of a cool thing to do as a Halloween post.  I think I'll give it a shot.  I'm not sure I have the pixel art chops to pull it off, but it should be fun to try.

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bart
joined 13 years 10 months ago
Monday, October 26, 2015 - 10:57
bart's picture

Had a bit of a chance to work on this today.  I tweaked her pose a bit and changed her skirt and socks to match the current comics.

Attachments: 
Preview
pepcar3.png pepcar3.png 1.3 Kb [3 download(s)]
Preview
pepcar3-large.png pepcar3-large.png 1.5 Kb [3 download(s)]
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surt
joined 15 years 11 months ago
Monday, October 26, 2015 - 12:25
surt's picture

Looks good.

I was thinking my sprite was looking out of date and the freed up legs are more appropriate if she's going to be running and jumping.

Red warrior needs caffeine badly.

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bart
joined 13 years 10 months ago
Monday, October 26, 2015 - 20:04
bart's picture

I've been poking around for examples of run cycles to use as a reference, and I stumbled on this:

http://www.yarrninja.com/pixeltutorial/chapter15.htm

I think I'm going to use those Sakura run frames as a reference point, although it's probably going to be challenging, since the Sakura's legs are freakishly long and the aspect ratio looks weird, like it's been compressed vertically a bit.

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bart
joined 13 years 10 months ago
Tuesday, October 27, 2015 - 08:25
bart's picture

Here's a test of a 6 frame run cycle, based (loosely) on the above Sakura sprite.

Attachments: 
Preview
run-test-large.gif run-test-large.gif 3.6 Kb [8 download(s)]
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bart
joined 13 years 10 months ago
Tuesday, October 27, 2015 - 10:09
bart's picture

And another progress image.

Note that these files are animated.  Click on them to view the animation in the lightbox.

Attachments: 
Preview
pepper-run.gif pepper-run.gif 3.6 Kb [11 download(s)]
Preview
pepper-run-large.gif pepper-run-large.gif 15.3 Kb [9 download(s)]
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bart
joined 13 years 10 months ago
Tuesday, October 27, 2015 - 16:40
bart's picture

Tried it with my fantasy palette.

Attachments: 
Preview
pepper-run-bright-large.gif pepper-run-bright-large.gif 16.9 Kb [10 download(s)]
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bart
joined 13 years 10 months ago
Tuesday, October 27, 2015 - 18:46
bart's picture

I worked some more on the colors.  Here is a (non-animated) test of her costume.

Attachments: 
Preview
pepper-run-bright1.png pepper-run-bright1.png 2.4 Kb [9 download(s)]
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MoikMellah
joined 14 years 4 weeks ago
Wednesday, October 28, 2015 - 07:09
MoikMellah's picture

The body animation looks good so far.  My only complaint would be that the angle of her head doesn't match that of her body - when her left arm is forward it looks great, as in the last still image, but animated (and especially in the frame with her right arm forward) it feels a bit awkward.

My project: Bits & Bots

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bart
joined 13 years 10 months ago
Wednesday, October 28, 2015 - 08:24
bart's picture

Yeah, I'm planning on changing the angle of her head. Per a suggestion from Redshrike, I'm probably going to remove at least some of the internal outlines, too.

Here's the latest version:

Attachments: 
Preview
pepper-run-bright1.png pepper-run-bright1.png 2.4 Kb [2 download(s)]
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bart
joined 13 years 10 months ago
Wednesday, October 28, 2015 - 12:48
bart's picture

And with her facing forward:

Attachments: 
Preview
pepper-run-face-corrected.png pepper-run-face-corrected.png 2.4 Kb [5 download(s)]
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bart
joined 13 years 10 months ago
Saturday, October 31, 2015 - 07:32
bart's picture

I think I've finally managed to correct the issue with it not being obvious which leg is in front.  The positioning of her legs and her shirt didn't account for the way the torso twists when running.

Attachments: 
Preview
pepper-run-2.png pepper-run-2.png 2.4 Kb [5 download(s)]
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bart
joined 13 years 10 months ago
Saturday, October 31, 2015 - 10:51
bart's picture

And animated...

Attachments: 
Preview
pepper-run-2.gif pepper-run-2.gif 20.2 Kb [20 download(s)]
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bart
joined 13 years 10 months ago
Saturday, October 31, 2015 - 12:13
bart's picture

And riding a broom (not animated).  Turns out I was able to adapt one of the running frames for this.

Attachments: 
Preview
pepper-broom.png pepper-broom.png 2.4 Kb [8 download(s)]
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surt
joined 15 years 11 months ago
Saturday, October 31, 2015 - 12:42
surt's picture

Looking good.

The tip of the hat really needs to bob some in the run animation.

Red warrior needs caffeine badly.

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bart
joined 13 years 10 months ago
Saturday, October 31, 2015 - 12:59
bart's picture

Darkened the far leg a bit in the running animation..

 

Attachments: 
Preview
pepper-run-3.gif pepper-run-3.gif 20.2 Kb [18 download(s)]
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practicing01
joined 11 years 2 months ago
Thursday, November 5, 2015 - 06:20
practicing01's picture

Nice art! If there aren't any other takers for coder, I'd be willing to give it a shot.  I would be interested in releasing as a sold app for android/linux (windows too if someone can cross-compile for me).  Besides the run animation, is there any other art planned?  Also, any game-mechanic ideas besides platform jumping?

https://practicing01.itch.io/dots-net-crits

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DezrasDragons
joined 10 years 4 months ago
Thursday, November 5, 2015 - 07:31
DezrasDragons's picture

I love these! I also think that darkening the back leg makes a big difference. Can't wait to see what else you come up with!

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practicing01
joined 11 years 2 months ago
Saturday, January 16, 2016 - 06:29
practicing01's picture

Finally got around to hacking together a quick test.

 

https://youtu.be/AgeF9kB9gBU

 

https://practicing01.itch.io/dots-net-crits

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