Concrete UI, part 2
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Monday, July 15, 2013 - 05:39
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Collections:
- !CO Assets
- 08. Pixel Art - UI
- Base pixel art for 3D pixelish RPG
- BlackCortex
- C0 fantasy modern game
- CF Inspiration
- Credits
- Doom Engine Textures (Patches)
- Fonts, huds and menus (pixelart)
- General - G.U.I.
- Generic Art Collection
- graphics::interface::cursor
- Nice GUI elements
- NOT CC0 Icons, Cursors, UI
- pixelart-game
- Pool: GUI (GDN)
- Skinship GUI test elements
- THEME: fantasy / rpg
- UI
- UpsideDown android game
- User Interface (UI) Art Collection
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The second (and probably final) part of the UI I've been designing for a flash game under development.
Goes with my previous buttons and achievements.
This one features some icons, cursors, a toolbar (the one with papers), a progress bar, a slider, a panel and an achievement unlock panel. The one with the lock is meant to be the icon for the level selection screen, and the round thing below icons is a circular reload icon.
I'm available for making additional pieces on request (possibly paid commissions).
Attribution Instructions:
NOT REQUIRED, but appreciated: credit me as Buch and link back to my OGA profile page
File(s):
ui_concrete_part2_split.png 15.1 Kb [1552 download(s)]
Comments
nice. is there a concrete ui part 1 somewhere?
Well, not properly a big part, but... it's the buttons and medals linked above
i loved that
Hello!
I used this in my android game UpsideDown. Please check it out on play store.
All the attributions are in Credits section.
Link: https://play.google.com/store/apps/details?id=com.itcorp.upsidedown
If you like the game, please leave me 5 stars :)
Awesome !! Thx ;D
Such a great UI pack given away for free! Thank you! I used many of these assets in my tower defense game.
If interested: https://stealthyshiroean.itch.io/last-stand