Skip to main content

User login

What is OpenID?
  • Log in using OpenID
  • Cancel OpenID login
  • Create new account
  • Request new password
Register
  • Home
  • Browse
    • 2D Art
    • 3D Art
    • Concept Art
    • Textures
    • Music
    • Sound Effects
    • Documents
    • Featured Tutorials
  • Submit Art
  • Collect
    • My Collections
    • Art Collections
  • Forums
  • FAQ
  • Leaderboards
    • All Time
      • Total Points
      • Comments
      • Favorites (All)
      • Favorites (2D)
      • Favorites (3D)
      • Favorites (Concept Art)
      • Favorites (Music)
      • Favorites (Sound)
      • Favorites (Textures)
    • Weekly
      • Total Points
      • Comments
      • Favorites (All)
      • Favorites (2D)
      • Favorites (3D)
      • Favorites (Concept Art)
      • Favorites (Music)
      • Favorites (Sound)
      • Favorites (Textures)
  • ❤ Donate

4 cartoony terrains textures

Author: 
Danimal
Wednesday, December 22, 2010 - 13:23
Art Type: 
Texture
Tags: 
cartoon
Other
License(s): 
CC0
Collections: 
  • 3D platformer
  • Annelids potential assets
  • Cartoonish Assets
  • CC0 Textures
  • Doom Engine Textures (Patches)
  • Fantasy_2D_CC0
  • handpainted style 3D assets and textures
  • Phoenix Hunt
Favorites: 
12
Share Icons: 
Preview: 
Preview
Preview
Preview
Preview
Preview

A set of four cartoony different terrains, all of them seamless, including:

Grass: 256* 256 and 512*512

Earth: 256*256

Sand: 256*256

Snow: 256*256

Included PSDs and JPGs, only jpg for snow.

I would love to see them used, so drop a word if you do.

File(s): 
4_cartoon_terrains_0.zip 4_cartoon_terrains_0.zip 781.4 Kb [1012 download(s)]

Textures in this Pack

Preview
Preview
Preview
Preview
Preview
  • Log in or register to post comments

Comments

Pompei2
joined 15 years 5 months ago
12/22/2010 - 14:25
Pompei2's picture

résumé: your tiles look good :-)

long story:

why is the grass double the size as the others? As you can see by yourself in the preview, the detail thus has much higher frequency, is that wanted? Or can I just cut a fourth out of the grass and it will still tile?

Anyway, I quickly threw them into the game I work on right now, and it looks bad:

http://arkana-fts.org/~pompei2/tilestest.png

BUT, I am convinced it looks bad because the current grid dimension is fitted for tiles of 64x64 size. If you look at the bottom of the picture, where your tiles get more screenspace, it looks waaay better, and I am positive that they will look great on a better terrain! (And with better lighting.)

  • Log in or register to post comments
Danimal
joined 14 years 9 months ago
12/22/2010 - 14:41

i see, yes, i did grass bigger intentionally. so you need a grass tile with less frequency? i can tailor one to you and maybe replace the uploaded one to 256, just say what you need exactly.

  • Log in or register to post comments
Pompei2
joined 15 years 5 months ago
12/23/2010 - 02:15
Pompei2's picture

I don't need anything right now, I tested that more out of interest and rather quickly^^ We may include them later on, but not right now. Anyways, I think a grass of 256 would be good in addition, not as a replacement. Would give it 2 grass tiles of different frequency and anyone could choose what he needs.

  • Log in or register to post comments
Danimal
joined 14 years 9 months ago
12/23/2010 - 03:59

Modified files as per sugestion, thanks for your  feedback

  • Log in or register to post comments
Tartos
joined 14 years 8 months ago
01/27/2011 - 04:19

I like this texture pack. I use it for terrain texturing, and I have created a darker version of the earth texture for my website's background.

Great Job !

  • Log in or register to post comments