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Game-Game

Author: 
Metaruka
(Submitted by maxstack)
Saturday, May 15, 2010 - 10:01
Art Type: 
Music
Tags: 
Platformer
Action
Sci-Fi
attack
midi
Classical
dangerous
danger
infiltration
sneaky
spy
secret agent
007
boss
End
game over
victory
success
peace
romance
love
Race
timer
countdown
emergency
piano
express
hero
award
threat
oriental
liberation
harp
License(s): 
CC-BY-SA 3.0
Collections: 
  • 3D Space Shooter
  • Agent Macklin Slime art
  • Audio - Commercial use OK
  • Cardboard Asteroids
  • Electronic music for sci-fi/cyberpunk
  • gargoyle
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  • Real 8bit Chiptunes
  • reverie lost
  • RPG::Music
  • Smash
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  • Time Traveling Ninjas And Angel Pirates
  • Top down monster game
Favorites: 
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Preview: 

 

This is the OST for a game that unfortunately has not been made. As the project is dead I release the music so that someone may find a use for it. The game was to be a oldschool 16-bit style space and planetary exploration themed platformer with some interesting ideas so I think the music will be appropriate for any such project.

Music was made in Guitar Pro 5 software and .gp5 and .mid files are available on my homepage (and also shell scripts to generate the ogg from midis).

 

File(s): 
game-game-music-ogg.7z game-game-music-ogg.7z 84.6 Mb [3227 download(s)]
game-game-music-sources.7z game-game-music-sources.7z 59.7 Kb [2663 download(s)]
00 intro_0.ogg 00 intro_0.ogg 977.2 Kb [2022 download(s)]
01 game-game_0.ogg 01 game-game_0.ogg 6.9 Mb [1430 download(s)]
02 lava city.ogg 02 lava city.ogg 8.4 Mb [839 download(s)]
03 ship interior.ogg 03 ship interior.ogg 4.8 Mb [877 download(s)]
04 underground cavern.ogg 04 underground cavern.ogg 7.3 Mb [733 download(s)]
05 gaseous tethanus.ogg 05 gaseous tethanus.ogg 8.1 Mb [628 download(s)]
06 pirates attack.ogg 06 pirates attack.ogg 1.4 Mb [968 download(s)]
07 high in the mountains.ogg 07 high in the mountains.ogg 6.8 Mb [616 download(s)]
08 endless sands.ogg 08 endless sands.ogg 7.5 Mb [563 download(s)]
09 green forest.ogg 09 green forest.ogg 7.1 Mb [917 download(s)]
10 running wild.ogg 10 running wild.ogg 7.3 Mb [720 download(s)]
11 die vonstantine.ogg 11 die vonstantine.ogg 2 Mb [595 download(s)]
12 final battle.ogg 12 final battle.ogg 9 Mb [791 download(s)]
13 the end.ogg 13 the end.ogg 5.1 Mb [1218 download(s)]
1x game over.ogg 1x game over.ogg 468 Kb [1002 download(s)]
1x level win.ogg 1x level win.ogg 462.7 Kb [1775 download(s)]
1x short interlude.ogg 1x short interlude.ogg 725.4 Kb [763 download(s)]
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Comments

Clint Bellanger
joined 15 years 7 months ago
05/15/2010 - 10:07
Clint Bellanger's picture

Thanks for putting these up! No doubt they'll find life in new projects.

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qubodup
joined 16 years 1 month ago
05/15/2010 - 10:45
qubodup's picture

Wow, awesome! With sources! W00t!

I attached a .7z of the sources, so they're easier to get :)

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remaxim
joined 15 years 8 months ago
05/15/2010 - 13:28

these sound awesome! also the fact that you just delivered a set of tracks that fit together very nicely and can easily fill a whole game makes this one of the best uploads on OGA :D

I tried orchestrating your intro song, but am not sure if this is a good addition, as I like your version a lot more: http://www.box.net/shared/4rchme9mi2

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maxstack
joined 14 years 12 months ago
05/16/2010 - 02:43

Thanks, everybody.

2 remaxim
Orchestrating probably won't work, the song structure is different.

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remaxim
joined 15 years 8 months ago
05/16/2010 - 05:26

I know... but it was worth a try :P

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Anonymous (not verified)
joined 0 sec ago
127.0.0.1
07/12/2010 - 06:17

WOW these are AMAZING. I am using them in a new project of mine, and you are in the credits!

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Anonymous (not verified)
joined 0 sec ago
127.0.0.1
07/12/2010 - 09:35

Great :)

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maxstack
joined 14 years 12 months ago
07/12/2010 - 09:36

Oops, forgot to login :)

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titi_son
joined 14 years 3 months ago
03/03/2011 - 03:11
titi_son's picture

:( Why is the project dead?

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maxstack
joined 14 years 12 months ago
03/03/2011 - 07:58

Sadly, it happens even with the best of projects. Not much actual work was done, though. And I had a lot of fun making these tracks :)

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CodeMonster
joined 11 years 7 months ago
10/06/2013 - 03:32

omg im in love with this music thank you so much, you sir are a legend

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Interger93
joined 11 years 1 month ago
03/24/2014 - 11:05

Im Using this in my Game "Running Fox". I have used some songs for my Background music of Level 3&4.
Links:
https://itunes.apple.com/us/app/running-fox/id831703015
https://play.google.com/store/apps/details?id=de.EricWenk 

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TurtleLuigi
joined 10 years 2 months ago
02/27/2015 - 13:07

This is truly awesome :D When I get to that point I'll probably put some music in my project.

 

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TylerAW
joined 12 years 10 months ago
03/07/2015 - 05:14

I plan on using thsi in my 16 bit style platformer "She is the Knight", do you mind? My attribution is as follows:

"Game-Game" Soundtrack by "maxstack" from Opengameart licensed under CC-BY-SA 3.0

http://opengameart.org/content/game-game

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maxstack
joined 14 years 12 months ago
03/07/2015 - 07:26

Sure, go ahead.

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TylerAW
joined 12 years 10 months ago
03/07/2015 - 08:40

Thank you, it's a commercial project. I forgot to mention that, is that alright?

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maxstack
joined 14 years 12 months ago
03/07/2015 - 09:01

I specifically chose CC-BY-SA to allow that. CC-BY-NC and the like are the ones that disallow commercial use.

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Uriel1339
joined 9 years 2 months ago
04/05/2016 - 04:40

Best. Soundtracks. Ever. Used the final boss fight in my game and oh my god it is so amazing, so thank you - thank you and thank you!

 

I am using this for my game 'Space Marauder'. A top-down shooter made in HTML5 with Construct 2. Check it out:


HTML5 link on Scirra Arcade:

https://www.scirra.com/arcade/shooting-games/space-marauder-6531

 

Download links:

Linux 32 bit version:

www.andreaslopez.com/Space%20Marauder/linux32.rar

 

Linux 64 bit version:

www.andreaslopez.com/Space%20Marauder/linux64.rar

 

Windows 32 bit version: 

www.andreaslopez.com/Space%20Marauder/win32.rar

 

Windows 64 bit version:

www.andreaslopez.com/Space%20Marauder/win64.rar

 

MAC OS (64 bit):

www.andreaslopez.com/Space%20Marauder/macosx64.rar

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kagerato
joined 11 years 6 months ago
07/21/2016 - 18:22

Fantastic work, and the MIDI files are hugely appreciated.  It can be hard to find scores of top-quality contemporary work under free license, but they're so crucial to learning and improving composition skill.  Plus, sometimes you just want to save space or change the instruments, and MIDI makes that enormously easier.

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eugeneloza
joined 10 years 7 months ago
09/28/2016 - 13:36

Awesome!!!! I love it!

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grigoriytretyakov
joined 8 years 1 month ago
03/26/2017 - 08:30

Thanks a lot. I used your music in my game (make it just for fun). And I putted link to this page in readme - https://bitbucket.org/grigoriytretyakov/lightbox-game

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kirilraykov
joined 7 years 11 months ago
06/10/2017 - 13:21
kirilraykov's picture

Great work! I will use your work for my 2d space shooter game(with a credit of course)! I will link you the game when it is finished!

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KaadmY
joined 9 years 2 weeks ago
10/01/2017 - 16:33
KaadmY's picture

These sound perfectly paced for a calmer game like Descent, great work!

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Bobjt
joined 8 years 10 months ago
12/10/2018 - 05:19

Beware of the "SA" license, people. Any asset used in your project licensed under SA requires that you apply the same license to your entire project. 

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MedicineStorm
joined 12 years 8 months ago
12/10/2018 - 07:53
MedicineStorm's picture

@Bobjt: that is rarely true. SA license requires any derivatives of the asset to be -SA, but game code and separate asset collections are almost never considered derivatives of the asset. 

Often authors intend this to be the case, so out of respect for the author's wishes, it is advised you ask the author directly if there is any ambiguity, but the -SA license being viral to the entire project would require the project to be set up in such a way that it absolutely cannot exist if the asset were omitted (i.e. there is no way to swap out the asset in question with alternate assets)

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Bobjt
joined 8 years 10 months ago
12/10/2018 - 08:20

I think I see what you mean. SA only applies to the entire project if the entire project itself is reasonably, arguably, entirely a derivative of an SA asset. I appreciate the clarification, but, ... I still don't like it ;-) 

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MedicineStorm
joined 12 years 8 months ago
12/10/2018 - 08:26
MedicineStorm's picture

Yeah, I also tend to shy away from CC BY-SA. I don't want to make the author angry even if it is legally allowed to go against what they were going for.

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Miguel Antón
joined 2 years 2 months ago
03/01/2023 - 05:59
Miguel Antón's picture

Hi Metaruka, I've used one of this in my shoot 'em up prototype (as Level 1 boss theme):
https://miguel-anton.itch.io/astral-crusaders
Thanks!

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Elbon Eastmage
joined 1 year 9 months ago
01/08/2025 - 17:03

On my computer, I named this album Stellar Tracks. This is because, one, the music felt to me like a cosmic train going to different worlds. Second, there are some amazing tracks here! ;)

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maxstack
joined 14 years 12 months ago
01/09/2025 - 09:48

Once I got a solid collection of samples and virtual instruments, I remade a couple of tracks from this album to see how it sounds. Look for Mega-Game Omega on Youtube.

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