Wizard's Tower Defence
http://bighatgames.net/games/wtd/index.html
Staffs at the ready! Goblins approach!
Here is something that I've been working towards for a few days, whenever I can get time. It is basically a tower defence game like Plants vs. Zombies, where you must move your wizards around the field to defend the castle from the goblin horde.
I wanted to to do something like this for a while as a project to improve my programming abilities, trying to get myself to work neater and think about things more algorithmically instead of chucking stuff in there and hoping it works.
Assets on OGA used: (Not sure if I have credited correctly, let me know if not)
- Most of Redshirke's goblins: http://opengameart.org/content/10-basic-rpg-enemies-the-goblin-supplement
- A lot of the environment here: http://opengameart.org/content/tower-defense-prototyping-assets-4-monste...
- Pix3m's Alagard font: http://opengameart.org/content/pixel-fonts-by-pix3m
- The Dark Amulet song by Matthew Pablo: http://opengameart.org/content/the-dark-amulet-dark-mage-theme
Test. Test post to see if it shows up in recent posts.
Edit: that would be a no. Uh... this happens sometimes. What you should try next is to make a new thread. Bart can fix this but I don't know how.