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General Discussion

help! blurry sprites in illustrator

wateredcolors
Thursday, June 26, 2014 - 16:02

Help!

 

i'm working on a sprite in ilustrator. I am going for the 8 bit look. my artboard is 64x64 px. when i try exporting through File>Export>PNG, my png sprites are either blurred or distorted. i saw some sprites on here that were really sharp despite being just 64x64 px. 

 

what am i doing wrong?

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Sharm
joined 13 years 6 months ago
Thursday, June 26, 2014 - 18:30
Sharm's picture

You don't use Illustrator for pixel art.  Illustrator is a vector program, it isn't meant to be pixel perfect, the program doesn't even use pixels to process things.  It's becoming blurry because the program is attempting to take those vector lines and convert them into anti-aliased pixels.  You might get better results if you can figure out how to turn anti aliasing off but I don't even know if that's possible.  It will probably be easier to just start over with a raster program like Gimp, Photoshop, Krita, Paint, or pretty much any other program that isn't just for painting or vectors.  I recommend that you choose something that supports layers and animation and that you know for a fact you can turn off the anti-aliasing for the tools.

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mcco0055
joined 10 years 11 months ago
Friday, June 27, 2014 - 14:55
mcco0055's picture

If you want to stick with vector art you'll need to start with a much larger canvas, say 512 or 1024 px so the pixelation when exported out as 64 px isn't so bad. You still might need to do some clean up afterwards in a pixel editing software.

This is a vector art example done in Inkscape.

g5515-95dpi.png is 246x215 exported at ~96dpi.

g5515.png is 64x56 was exported at 25dpi.

Maybe if I scaled down with ImageMagick I could of received a better result but the pixelation doesn't look at the bad without any touch ups.

Attachments: 
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g5515-95dpi.png g5515-95dpi.png 27.1 Kb [0 download(s)]
Preview
g5515.png g5515.png 4.9 Kb [0 download(s)]
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