I want to make and publish some tilesets for you guys to use, but I don't really know where to start and with what..
Which one is more asked for? Topdown or Sidescroller?
That's a good question. Lately I'd lean toward sidescroller, but it's hard to say. Maybe some other people can chime in.
If nobody else says anything, I'd say just take your pick. :)
I love playing games in either style. That being said, having top-down resources is always a plus (personal preference). I'm not an artist but the Dawn Bringer palette seems quite useful and popular, you might be able to make whatever resources you craft compatible with a larger set by using that palette.
http://www.pixeljoint.com/forum/forum_posts.asp?TID=12795
You can find the original post by Clint Bellenger about this palette here:
http://opengameart.org/forumtopic/texture-examples-using-dawnbringers-16...
Here is a discussion that includes some 32 color palette talk:
http://opengameart.org/forumtopic/lpc-assets-dawnbringer32-palette
And finally, here is a discussion about color palettes that includes some talk about the same:
http://opengameart.org/forumtopic/colors-and-palettes
Thank you both.
I think I will read everything in the morning again, it's 11:30PM here..
When I finished reading AND did understand everything (non-native english speaker here) I will start making some Topdown-Tiles and I think I will punlish them here.
I agree top down style is typically more useful, for me.
And, it's possible to do more with less tiles.
I forgot, here's a direct link to the DB32 palette if you so desire it:
http://www.pixeljoint.com/forum/forum_posts.asp?TID=16247