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2D Art

Next LPC Animation

William.Thompsonj
Friday, January 3, 2014 - 07:40
William.Thompsonj's picture

I have ideas running through my head and can't make up my mind. I want to give Redshrike something to animate and I have no idea what to do! Please give me your feedback and any ideas on what you want to see next:

  • Giant spider
  • Wolves:
    • Hell hound
    • Winged wolf
    • Skeleton wolf
    • Ghost wolf
  • Golems:
    • Ice or Steel Golem
    • Fire Golem
    • Dark Golem
  • Goblin or Orc (many options)
  • Dragon or Lizard
  • Wartotar
  • Demon or Devil
  • Harlequin Epicycle
  • Skeleton type things
  • Sea creatures (squid, shark, etc.)
  • Flying creatures (wyvern, harpy, etc.)
  • Rat King
  • Centaur
  • Anything Else

Please share your thoughts in this thread. I really want to know what would be helpful for any current projects, especially if you're wishing for something that doesn't exist.

Side note: The wolf animation I had made was for my game but also because makrohn said he could use it.

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makrohn
joined 13 years 2 weeks ago
Friday, January 3, 2014 - 08:22
makrohn's picture

Orc is more-or-less done already, via Marcel's work, which can be found in the Universal Sprite sheet.  Some of the head bobbing doesn't work correctly, though, so I think if someone could put some time into making the head more compatible with the remainder of the sprite sheet, that'd go a long way.  The Orc is based off of one of Redshrike's designs.

A dragon might be a little too big to be very useful - I think a lizard would go a longer way.

Again, Skeletons are in the Universal Sprite Sheet.

I'd love a flying creature or two - harpy is a cool idea, melee for talons, plus a scream or something for ranged.

Any and all Golems would be awesome.

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William.Thompsonj
joined 11 years 11 months ago
Friday, January 3, 2014 - 08:41
William.Thompsonj's picture

@makrohn

By orc or goblin I meant something like these: 10 Basic RPG enemies: the goblin supplement

By skeleton type things I meant something like these: Fossil (Undead) RPG Enemy Sprites

By dragon or lizard I meant exactly what it sounds like. Redshrike already made one animated dragon and it's pretty big but thought I'd include it just in case anyone had an idea.

Flying creatures would be great, I get images in my head of wyverns from Dragon Warrior I and harpies from many different places.

Golems that Redshrike made previously are just bad ass and deserve to be mentioned and considered for animation.

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Mumu
joined 14 years 1 month ago
Friday, January 3, 2014 - 08:43
Mumu's picture

Snakes Snails or Nagas  since they are easier to animate (at least I think they are). Or some kind of floating spirits : ) 

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William.Thompsonj
joined 11 years 11 months ago
Friday, January 3, 2014 - 09:07
William.Thompsonj's picture

Good suggestions. Animated snakes have already been done to some extent. In the base assents there is a snake moving animation in 4 directions. I suppose expanding it to include attacking, biting, and other movements might be appropriate: Base LPC Assets

The only snail I've seen on OGA is this one (not in LPC style, not sure how useful a snail would be to be honest):Snail

The naga Redshrike did looks pretty awesome. It could be made LPC and animated with some success but not sure how usefu or usable it would be. Not exactly a common encounter outside of sea or water environments: 3 RPG enemy remixes

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Reemax
joined 12 years 3 months ago
Friday, January 3, 2014 - 12:59

I have made snail. It does not have LPC palette, but it is anyway suitable for 32x32 tiles.

http://opengameart.org/content/slime-snail

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William.Thompsonj
joined 11 years 11 months ago
Friday, January 3, 2014 - 23:59
William.Thompsonj's picture

Indeed you did! Sorry I missed it. I've looked at your stuff before too, I used your bush in my plant repack. Goes to show there's a lot of stuff on this site that goes undiscovered until people start talking about it.

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cemkalyoncu
joined 13 years 1 month ago
Saturday, January 4, 2014 - 00:08
cemkalyoncu's picture

One word about Nagas. Nagas are not water only creatures. Nagas' being water creatures are imposed by Warcraft. There is only one Naga that is very well known and lives in a river (or sort). Rest generally lives in other dimensions.

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William.Thompsonj
joined 11 years 11 months ago
Saturday, January 4, 2014 - 00:56
William.Thompsonj's picture

You're right. I had never read about Naga before you brought that up but Naga are not water creatures. They're snake-like things.

From Wikipedia

Naga is the Sanskrit and Pali word for a deity or class of entity or being, taking the form of a very great snake - specifically the king cobra, found in Hinduism, Buddhism and Jainism. A female naga is a nagi or nagini.

Pretty interesting to read about that.

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Mumu
joined 14 years 1 month ago
Saturday, January 4, 2014 - 10:41
Mumu's picture

When I said "Snails" I mean some kind of BAD ASS spiked caparpace laser eye shooting type pf snail (heck even a "normal" one might be usefull as a low level monster).

Anything with tracks , weels or floating can be easly animated as well.

 

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shirish
joined 14 years 10 months ago
Saturday, January 4, 2014 - 11:09

for rpg's when the hero is very weak, having beating a snail is good for xp.

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William.Thompsonj
joined 11 years 11 months ago
Monday, January 6, 2014 - 22:26
William.Thompsonj's picture

Redshrike was kind enough to make a sampler of possible sprites and wants to offer it as a preview of potential animations. I'm leaning kind of hard toward the spider, ice golem, and goblin because they're pretty generic and useful on the whole.

From left to right (in case you haven't looked through Redshrike's stuff as much as me):

* Wartotaur
* Dirg
* Spider
* Ice golem
* Rat king
* Goblin
* Hellhound-type things

Share your thoughts please!

Attachments: 
Preview
samplerplatter.PNG samplerplatter.PNG 13.3 Kb [42 download(s)]
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Mumu
joined 14 years 1 month ago
Tuesday, January 7, 2014 - 05:42
Mumu's picture

Holy crap ... those look great : )

I  totally dig the spider and golem as well. Spiders are great and alomost all rpg's have them.

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makrohn
joined 13 years 2 weeks ago
Tuesday, January 7, 2014 - 05:50
makrohn's picture

I vote for the Wartotaur, Dirg, Ice Golem, or spider.

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William.Thompsonj
joined 11 years 11 months ago
Tuesday, January 7, 2014 - 09:29
William.Thompsonj's picture

Let's set aside the spider for the time being because that's a must. What is the next thing we should animate? Does anyone want to put their thoughts down on this? More comments from the same people or new people are welcome.

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cemkalyoncu
joined 13 years 1 month ago
Tuesday, January 7, 2014 - 10:42
cemkalyoncu's picture

A full goblin race would be quite nice, but thats a bit stretch.

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Reemax
joined 12 years 3 months ago
Tuesday, January 7, 2014 - 10:57

These all look excellent. I specially like about goblin and golem.

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William.Thompsonj
joined 11 years 11 months ago
Tuesday, January 7, 2014 - 11:38
William.Thompsonj's picture

I'll let you all in on a little secret. I'm going to ask Redshrike to animate most of these at some point. The purpose of this discussion is to figure out what the order will be to make them. I'm leaning toward this order so far (based in feedback and how generic/useful things are):

  • Spider
  • Golem
  • Dirg
  • Goblin
  • Wartotaur

If something might be useful to you sooner rather than later I'm willing to work on it first. If you come up with a different order, different stuff, more stuff, or whatever, please share with me. I'm looking for as much feedback on this as I can get because everything Redshrike makes is going on OGA under a CC-BY license. It's to everyone's benefit to say what they want because they might just get it!

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William.Thompsonj
joined 11 years 11 months ago
Wednesday, January 8, 2014 - 07:23
William.Thompsonj's picture

By the way I've been tinkering with some color swapping. The imp Redshrike made for me is on the left, two varieties of recoloring are on the middle and right. This is a programmic recoloring, no direct human interaction went into recoloring this besides writing a simple recoloring script and running the picture through it.

How usable are the middle and right sprites? Are they usable at all?

Attachments: 
Preview
imp_recolors.png imp_recolors.png 5.3 Kb [3 download(s)]
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cdoty
joined 12 years 4 months ago
Wednesday, January 8, 2014 - 07:28

Spider... so we could recreate this scene:

 

Attachments: 
Preview
37682-it-came-from-the-desert-amiga-screenshot-dang-missed-it-s[1].gif 37682-it-came-from-the-desert-amiga-screenshot-dang-missed-it-s[1].gif 36.1 Kb [9 download(s)]
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cdoty
joined 12 years 4 months ago
Wednesday, January 8, 2014 - 07:29

The middle looks good, the right one seems a bit dark.

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William.Thompsonj
joined 11 years 11 months ago
Wednesday, January 8, 2014 - 07:57
William.Thompsonj's picture

How about these? Same ones on top with lighter on bottom (added 40 to each color value programmically). I could selectively darken certain bits like the outline and maybe adjust the coloring a bit to fix the faded look but as an automated recolor is it close enough to be useful?

Attachments: 
Preview
imp_recolors_2.png imp_recolors_2.png 10.7 Kb [4 download(s)]
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cdoty
joined 12 years 4 months ago
Wednesday, January 8, 2014 - 08:05

Those feel close to the DawnBringer palette. The blue definitely looks better, and the green and orangish colors are usable.

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William.Thompsonj
joined 11 years 11 months ago
Wednesday, January 8, 2014 - 08:30
William.Thompsonj's picture

So I took the outline from the darker blue (black edge, hornes, eyes, etc.) and applied it to the lightened version. Does blue look like it matches the red and green in brightness? could they all be useful in the same area together is my main interest.

Attachments: 
Preview
imp_recolors_3.png imp_recolors_3.png 5.5 Kb [1 download(s)]
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cdoty
joined 12 years 4 months ago
Wednesday, January 8, 2014 - 08:46

Yep, it seems pretty close. The green may be a bit brighter. My screen isn't calibrated or anything, so it could be my screen.

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William.Thompsonj
joined 11 years 11 months ago
Wednesday, January 8, 2014 - 08:49
William.Thompsonj's picture

Expect some recolored imps in the near future ;)

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Scrittl
joined 14 years 10 months ago
Wednesday, January 8, 2014 - 08:59

You can try to mix colors a bit into different directions . Something like :  if red value < 100 . greenvalue = redvalue + 20; else bluevalue = red- 20.......

 Playing around with something like this can generate some sweet variations

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William.Thompsonj
joined 11 years 11 months ago
Wednesday, January 8, 2014 - 09:53
William.Thompsonj's picture

So adjusting brightness of green down and blue up, this is what I end up with.

Attachments: 
Preview
imp_recolors_4.png imp_recolors_4.png 5.3 Kb [1 download(s)]
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cdoty
joined 12 years 4 months ago
Wednesday, January 8, 2014 - 09:56

That look really good. It acentuates the shadows, or something.

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William.Thompsonj
joined 11 years 11 months ago
Wednesday, January 8, 2014 - 09:59
William.Thompsonj's picture

That's exactly what I was thinking. I don't know what exactly it did but it looks better to me.

I'm going to recolor the imp I have with that version of green and blue. It'll take a bit to make a dark outline for all the blue ones and all the equipment variations but it shouldn't be to bad. Hopefully I can finish at least one color tonight.

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William.Thompsonj
joined 11 years 11 months ago
Wednesday, January 8, 2014 - 14:56
William.Thompsonj's picture

I surprised myself and did both in one night!

http://opengameart.org/content/lpc-imp-2

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Redshrike
joined 15 years 9 months ago
Thursday, January 9, 2014 - 14:03
Redshrike's picture

So, as William has mentioned we're starting off with the spider.  I figure that, since we have this thread here, I might as well post some preliminary gifs as the work gets done.

So, so far I've done two animations on the front view:

Spider walk:

Spider bite:

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William.Thompsonj
joined 11 years 11 months ago
Thursday, January 9, 2014 - 20:24
William.Thompsonj's picture

Sweet!

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Scrittl
joined 14 years 10 months ago
Thursday, January 9, 2014 - 22:40

Awesome!

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Redshrike
joined 15 years 9 months ago
Friday, January 10, 2014 - 13:03
Redshrike's picture

Welp, he's dead.

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William.Thompsonj
joined 11 years 11 months ago
Friday, January 10, 2014 - 16:43
William.Thompsonj's picture

Awe, poor little spider just wanted to play...

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William.Thompsonj
joined 11 years 11 months ago
Friday, January 10, 2014 - 18:07
William.Thompsonj's picture

In case anyone needs me, I won't be able to respond until Sunday. I'll be in Switzerland and won't have internet until I get back.

Cheers.

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William.Thompsonj
joined 11 years 11 months ago
Tuesday, January 14, 2014 - 10:44
William.Thompsonj's picture

@Redshrike

How's that spider coming? By the way, when you're done I'm interested in getting a golem started. Let me know the details over email when you can. Thanks!

If anyone knows a good LPC tile artist or is a good enough tile artist to replace Sharm let me know. I'm interested in pickingup with some stuff where she had to stop. Don't care where you are in the world or if your English skills are broken, I need a good tile artists.

  • Sprechen ein wenig Deutsch bitte
  • Hablar en Espanol
  • I speak English

If you speak something else we can try to figure something out.

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Redshrike
joined 15 years 9 months ago
Tuesday, January 14, 2014 - 10:58
Redshrike's picture

Funny you mention the spider.  I just got the draft of back walking giff-ified (and, of course, the statifc back view as part of that)

Next biting, then side view (and, of course, as usual this and all images here are open to any comments/changes/whatever).

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William.Thompsonj
joined 11 years 11 months ago
Tuesday, January 14, 2014 - 11:10
William.Thompsonj's picture

Looks great so far! Reminds me of the beetle a little but that's okay. It's different enough from the beetle that it's obviously something else so I don't mind.

Still, let me know how you're doing on funding and when you start class over email so I can have a little better idea how much time I have to get some other artwork done that goes with this lovely spider and eventually a golem.

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Redshrike
joined 15 years 9 months ago
Tuesday, January 14, 2014 - 11:51
Redshrike's picture

http://homestuckgaiden.bandcamp.com/track/spider8ite

 

Edit: would you like multi-directional death, or just the front?

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William.Thompsonj
joined 11 years 11 months ago
Tuesday, January 14, 2014 - 12:04
William.Thompsonj's picture

Good music, thanks for the link.

Single direction should be enough for now. If I change my mind later or someone needs it we can figure it out as long as I have the PSD file.

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Redshrike
joined 15 years 9 months ago
Wednesday, January 15, 2014 - 20:46
Redshrike's picture

Alrighty, sounds good to me.

Now, the side view, and side walking

I'll send more detailed time info over email when the last animation and formatting are done, but suffice to say that currently we're totally good on the funding front.

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William.Thompsonj
joined 11 years 11 months ago
Thursday, January 16, 2014 - 01:37
William.Thompsonj's picture

That is an awesome looking spider. If you get a chance at the end to make a red, green, blue, and silver-ish recolor it'll save me the effort. I really appreciate all the hard work and dedication you've shown me. Keep it going man, you're doing great!

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Redshrike
joined 15 years 9 months ago
Thursday, January 16, 2014 - 14:08
Redshrike's picture

Thanks man!  And here's the side bite:

Because the abdomen mostly doesn't rotate in frames it should be pretty easy to make variations on it, in patterning and in shape as well.

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Curt
joined 12 years 1 month ago
Thursday, January 16, 2014 - 21:30
Curt's picture

Wow, great work Red!  They looks so fluid!

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William.Thompsonj
joined 11 years 11 months ago
Friday, January 17, 2014 - 11:58
William.Thompsonj's picture

When you get done with the spider I'll post it up here on OGA and you can start on the golem animation. I'm thinking 64x64 like your sample shows would look really good. Think I'll need standing, attacking, some kind of casting-like animation, and dying (only 1 direction is okay). Sound good?

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William.Thompsonj
joined 11 years 11 months ago
Sunday, January 19, 2014 - 13:02
William.Thompsonj's picture

And the spiders are done! Check out the awesome handy work Redshrike made here:

http://opengameart.org/content/lpc-spider

I'm having Redshrike start on the golem next. Now is a good time to chime in if you want to see something after the golem.

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JaidynReiman
joined 11 years 5 months ago
Sunday, March 30, 2014 - 06:58
JaidynReiman's picture

How could I have missed this topic? Seriously, those spiders look epic. I just fav'd them. ^^

 

Personally, I'd like four-directional deaths myself (on all sprites) but just one is fine for the moment. For example, on the character sprites, I planned to use full map animations (I won't use separate battle sprites at all) and I think it'd be neat having characters and monsters/beasts (I won't use the term "monster" in my series) fall down in the direction they are currently pointing.

 

Of note, I like the idea of Golem next, too. The Ice Golem looks cool, though eventually I'd like to see a stone/lava golem (well, it'd be a "stone" golem with lava basically acting as veins). The first form of the final boss for one of my games I have in mind is a lava golem (at least the outside anyway...) If others are made I may use them elsewhere, too, though.

~~~~~~

Follow Me:

https://www.twitch.tv/jaidynreiman

https://www.youtube.com/jaidynreiman

https://github.com/jrconway3

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Redshrike
joined 15 years 9 months ago
Sunday, March 30, 2014 - 18:50
Redshrike's picture

For the record, the reason for a lack of side and back death animations in the base was twofold.  First, I was running behind in getting the base done and all animations polished before the LPC was ready to launch, so some cuts were made.

The other more compelling one is that a falling animation requires a lot more animating.  Things like hats, which can be C/Ped for most frames, have to be animated with multiple unique frames in the fall, which adds a lot of work, especially for less experienced pixel artists.  So while it wouldn't be too hard to add those poses to the base, it would be a real pain to expand all of the accessories to fit them.

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JaidynReiman
joined 11 years 5 months ago
Sunday, March 30, 2014 - 19:08
JaidynReiman's picture

Ah, that's fine, I can understand the complexity and difficulty of that. While I'd like to see four-directional death animations, one is fine.

~~~~~~

Follow Me:

https://www.twitch.tv/jaidynreiman

https://www.youtube.com/jaidynreiman

https://github.com/jrconway3

https://ko-fi.com/jaidynreiman

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