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FLARE [ARCHIVED]

Crash when i launch game.

Tomomi Sawako
Saturday, June 15, 2013 - 14:35

I'm build the application in:

Windows 7 64bit.

Visual Studios 2012

SDL 1.2.15 | SDL_Image 1.2.12 | SDL_Mixer 1.2.12 | SDL_Ttf 2.0.11.

 

And when complete the complie, and i can start the game application.

But when i create a hero, and enter game world, they crashed.

The crashed point is:

 

/** CPP CODE BEGIN **/

*(Uint32 *)p = pixel; // Utils.cpp(236)

/** CPP CODE END**/

 

Log:

First-chance exception at 0x010E5ECD in FlareRPG.exe: 0xC0000005: Access violation writing location 0x01815A38.

Unhandled exception at 0x010E5ECD in FlareRPG.exe: 0xC0000005: Access violation writing location 0x01815A38.

 

Anybody can help me?

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Diablo IV
joined 12 years 9 months ago
Tuesday, June 18, 2013 - 09:17

I use Visual C + + 2010 Express, you moved the files. H libs to compiler include folder?

 

I use libs(SDL,SDL_main,SDL_image,SDL_mixer and SDL_ttf) for 32-bit architecture (x86), I don`t know because the 64 bit do not work.

 

I too use Windows 7 64-bit.

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