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Abstract RTS Model Pack

Author: 
Nikke
Wednesday, December 14, 2011 - 07:33
Art Type: 
3D Art
Tags: 
abstract
rts
Strategy
blender
max
studio
black
white
tile
tiled
block
build
tank
aircraft
turret
License(s): 
CC0
Collections: 
  • THEME: sci-fi / space
Favorites: 
15
Share Icons: 
Preview: 
Preview
Preview
Preview

These are abstract models which you can use for an abstract/futuristic (strategy) game of your choice, exported to OBJ format.

Included are:

  • 3 Aircraft
  • 3 Tanks
  • 3 Anti-aircraft tanks
  • 3 Turrets
  • 3 Anti-aircraft turrets
  • a Robot
  • a Factory
  • an Airfield
  • 3 Build blocks
  • a ground plane with grid where you place the above objects on. The objects will fit on the grid.

Some of these come with 2 upgraded variants that can be used in your games as an upgraded or more powerful unit.

Should you actually make a cool game with it please let me know :)

File(s): 
AbstractRTSModels.zip AbstractRTSModels.zip 1.4 Mb [574 download(s)]
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Comments

old_school
joined 11 years 8 months ago
12/15/2011 - 08:40

OMG I love it, please make more. This is a awsome style.

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dlhavema
joined 11 years 8 hours ago
03/26/2012 - 18:10

Nice work, These look pretty cool!

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Nikke
joined 11 years 5 months ago
04/02/2012 - 11:59
Nikke's picture

Glad you like it! :)

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Smileymensch
joined 10 years 4 months ago
12/15/2012 - 12:26
Smileymensch's picture

Wow! Really nice work!

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Acharkl
joined 9 years 11 months ago
12/09/2014 - 04:18

Nice. How do you do the paper effect?

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Acharkl
joined 9 years 11 months ago
12/09/2014 - 04:19

Nice. How do you do the paper effect?

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cand
joined 11 years 10 months ago
05/05/2014 - 00:45

I'm using these in a small game. Thanks especially for making them available in .obj not .blend! Makes them immediately useful to all toolchains, without having to install blender.

Some critique:
- models are not centered on 0,0,0; each is off differently
- scaling is uneven
- textures have needless alpha channel and colors (s/b 8-bit grayscale, no alpha)

I've fixed those three in my set.

Also, if you were to redo them, I'd advise you to use double the verts, but a single shared 16x1 gradient texture. Would cut the total VRAM usage quite a lot.

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cand
joined 11 years 10 months ago
05/15/2014 - 03:57

You asked to let you know about games made - you can download the one I mentioned here: http://irrlicht.sourceforge.net/forum/viewtopic.php?f=6&t=49868

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SteveSmith
joined 6 years 9 months ago
08/31/2017 - 02:57

These are great simple models.  I've used the robot in my new FPS (not released yet):-

 

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