Room of Monsters
Wednesday, April 10, 2013 - 20:37
This is a little game I made for the Windows 8 App Madness challenge. It was my introduction to Windows 8 development as well as html5 canvas game programming. I made it in like 2 days so don't be too harsh.
It's a simple arcade game where you shoot auto-targeted spells to kill monsters. Once you shoot the spells they continue to bounce around and will kill you if they hit you. As you get farther and farther more monsters spawn and the spells move faster.
you can download it from the app store if you have Windows 8
http://apps.microsoft.com/windows/en-US/app/room-of-monsters/798fc0c8-7ce3-4dde-97d1-417e05bebe3e
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It's always fun to see the RPG enemies being put to good use. If I happen to get access to a Windows 8 computer I'll try to check it out.
In the future if I get more time to expand on it I may end up porting it to other platforms using phone gap.
I would also be interested in seeing more screenshots if you have them, if only to see what all was used (since the credits are only available in-game, which ofc I can't access).
Here's a screen of the credits in the game.
I used 3 of the static rpg enemies for the monsters,
derived the spell from these orbs http://opengameart.org/content/shiny-orbs-64x64
and made the background from Daniel Cook's Lost Garden assets.
Also the character was generated with Sprite Creator 3
credits.png 185.3 Kb [7 download(s)]