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8x8 8-bit Styled Grassland Tileset

Author: 
ImpossibleRealms
Thursday, January 10, 2013 - 06:37
Art Type: 
2D Art
Tags: 
8x8
retro
old
GBC
grassland
tileset
level
License(s): 
CC0
Collections: 
  • 8x8_cc0_oga-by_roguelike
  • Sprites
  • Top Down 2D JRPG 16x16 Art Collection
  • Top Down RPG Pixel Art
  • Unused Resource Collection
  • World Map Resources
Favorites: 
10
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Preview: 
Preview

I felt like trying to make a smaller tileset than normal (I normally do 16x16), so yeah. I'm probably not going to use it, I'm not particularly happy with it(but I'm usually not happy with my work so...), and it is technically "finished", so if you want to use it, you can. Comes with and without outlines on non-solid surfaces.

Attribution Instructions: 
Attribution is appreciated, but it is not required. If you choose to do so, please use the handle "Impossible Realms"
File(s): 
GBC-styled Grassland.PNG GBC-styled Grassland.PNG 1.4 Kb [146 download(s)]
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Comments

cdoty
joined 12 years 5 months ago
01/10/2013 - 10:29

Wouldn't LGPL art essentially be GPL? Or, would it fall under LGPL if the original image was incorporated into the game?

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ImpossibleRealms
joined 12 years 5 months ago
01/10/2013 - 10:35
ImpossibleRealms's picture

Well, according to the FAQ, LGPL means if you use it, you redistribute any changes you make, but GPL means you must redistribute the entire game. I'm not sure how accurate or up to date the FAQ is though...

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leeor_net
joined 14 years 11 months ago
01/10/2013 - 20:19
leeor_net's picture

It's accurate enough.

Art licensing has been under enough of a debate that I wonder why anybody would release art under a GPL license at all, let alone software (different debate). CC licenses should be more than sufficient for artists to feel protected with their work, so why choose such a horribly restrictive license as the GPL?

Case and point -- if I used art submitted under the GPL in my project, the ENTIRE PROJECT would need to be released under the GPL, source code included. In other words, unless a project is already realeased under the GPL, people (like myself) won't use said art. Which is a downright shame because there's a lot of good art released under really bad licensing.

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cdoty
joined 12 years 5 months ago
01/11/2013 - 07:04

@leeor_net: Yep, never been a big fan of either using GPL code or releasing my own code under GPL. It refreshing to see the amount of public domain artwork on this site.

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leeor_net
joined 14 years 11 months ago
02/13/2013 - 11:23
leeor_net's picture

Agreed. I used to be a big fan of the GPL until I realized what it implied... and I didn't like those implications so I sought out licensing alternatives and found the BSD/ZLib licenses sufficient for software and CC licensing sufficient for artwork. Plus, they're all compatible and none of them forces an entire project to be licensed the same way, just the original work and derivatives (for the most part).

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Redshrike
joined 15 years 9 months ago
02/13/2013 - 21:40
Redshrike's picture

If you look closer, I think you'll find that the CC licenses are a bit more problematic than you give them credit for, especially issues of interpretation of what CC-By really requires.  I think they're the best option available for now, but they won't always be.

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BenMcLean
joined 11 years 9 months ago
11/16/2016 - 11:47

This needs 45 degree angles too

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