Animated Sprites and Textures
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Wednesday, January 16, 2013 - 08:05
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Just dumping a random bunch of stuff I did while figuring out some procedural animation mumbo jumbo.
update:
Someone asked me for transparent backgrounds for the fire animations.
Because of the way they're generated it's impossible for me to provide those.
However, you can convert the images to grayscale and use those as an alpha mask.
Alternatively you can use one of the RGB channels as alpha.
I found that works pretty well for the fire.
File(s):
anims.zip 10.2 Mb [3834 download(s)]
Comments
Why so many types of licences?
You're free to pick the one that suits your project best.
Some projects actually require _less_ liberal licenses. It's a strange world ... :)
Thanks, very nice animations!
Ftr there is more in there than the single pic indicates. (would be handy if it)
Also if generated, care to put the source out there? It could be useful for, for instance adding some random parameters for generating more variants, or parameters for just tweaking a bit, or (less likely generating nearer to the moment of play.(For instance before a campaign, after downloading, during the game) (My two contribs basically both consist of scripts with some example output.)
Amazing, thanks alot !
Jasper: Updated preview. Can't share sources atm, if I do more in the future I might throw them in.
About the licenses, CC0 implies that you can use any license you want. Thus you should only select CC-0 (which basically means, do whatever you want however you want it)
these are really nice; thanks for posting!
do you happen to have them with transparent background?
These are absolutely amazing! thank you for making them public, i am sure i will use some of them in one of my games, one way or another.
I am especially a fan of the liquid anims, they fit together really smooth as background tiles.
Hope you post some more! i would also love transparent background .png whenever possible, i can use grayscale as alpha mask in photoshop on one by one picture, but i haven't figured out batch/automatic processing yet, so if you know how to do it quickly i would really appreciate if you just posted them for us, or perhaps could give me a tutorial on how to do it myself.
Hi!
I love these and hope to be able to use them or some derivates of them in our game - nyrthos (www.nyrthos.com), in case I get the opportunity to do so :)
As I also needed transparent backgrounds for my game, I took the liberty to cut some of them out. Though they‘re not "perfect" cutouts, I think they‘re perfectly usable.
Since this is CC0, hopefully the author won‘t mind me sharing these with the rest of you guys, as some might find these helpful. Download them here:
https://docs.google.com/file/d/0B1E-t8s6TIdxOGRzS0VYSFJSMWc/edit?usp=sha...
Wow great quality, very helpful for my projects .. thanks a lot
Mikodrak can you reupload them? Thanks
I made transparent background versions, here:
www.opengameart.org/content/fire-and-spell-animations