2D Space Platformer Pixelart Textures
Hi,
i´m working on a 2D platform game with physic engine named "Commander Spaceman". It will become a funny little jump and run with some physic puzzles.
The main scenario of the game is the space. The player will enter different planets with different properties (like gravity) and also some levels will be in his spaceship.
I´m looking for someone who would like to become the "lead designer" of the game =) I think it would be cool (and more easy) to make it pixelart style but i´m also open for suggestions.
Here is a link to the current version (http://mistavista.mi.funpic.de/game.zip) plus the level editor. The ReadMe files will help you to understand the controls.
The used textures are just dummies right now and taken from this side for sure =)
Just take a look at the current version and write me a message if you are interested, thank you! =)
Here are also some screenshots from an older version, but i guess its more interesting to play the current version to get a feeling for the gameplay etc.
Is there a Linux version?
No sorry its written in Delphi, so its just possible to compile for windows. But when the game reaches a more final status i will think about porting it to linux using lazarus.
http://mistavista.mi.funpic.de/mistavista/
Hey MistaVista,
I know this post was October last year, but are you still looking for a pixel artist for this? - If you are, give me a shout and we can figure something out?
All the best,
Dan