Crop field 3D model for Radakan
Sunday, May 9, 2010 - 04:37
I'm looking for a simple crop field 3D model that can be stitched together with itself. If possible, make a version with crops and one without (e.g. just been ploughed).
If you want to learn more about Radakan, please visit [url=http://www.radakan.org]www.radakan.org[/url].
So, I'm not a 3d guy, but the way I'd handle this is to have a single texture for a plowed field and then have crop-shaped particles growing out of it. Is that kind of what you're looking for, or did you have something else in mind?
I'd make a fixed length of plowed row (that's tileable in both directions) and row ends that fit seamlessly, that way someone could make plowed areas of arbitrary size. The mesh itself is simple. if someone has a good open photo or texture of dirt I can probably put this together.
(update) of course we have one already: http://opengameart.org/content/dirt-004
I'll try making the empty plowed rows.
http://opengameart.org/content/plowed-rows
Great!
I've only been able to export the middle segment, because my blender skills are rather limited atm. Do you know how to export the end segments?
Original reply @ opengameart.org/content/plowed-rows
Taldor, make sure you have the piece you want to export selected (probably one at a time). This is done by right-clicking in Blender.
Taldor, you can also hit the A key twice to select all in the scene, if there are camera's and lights in the .blend that you dont want exported you can simple shift+right click the items you DO want to be exported then export it.
That works! It looks excellent, thanks a lot!
(I also had the center the end pieces, but I found that myself. :-D)