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3D Art
[WIP] Mechs
surt
Monday, August 27, 2012 - 02:48
474 and 600 tris.
Now the laborious part: UVs and textures.
Blend
Nice! I can see the orange fellow getting a place in Linwarrior 3D
@qubodup: Definitively ;)
The polycount still leaves a space for atachments, weapons, details and bevelings.
The red one's nice, too, generally speaking.