Chess board & pieces
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Friday, March 13, 2026 - 17:35
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A clean, regulation‑proportioned chess set packaged within a Blender session. The board uses a couple of wood materials starting from images taken from stuff around the house, The pieces are modeled with the correct size relationship between height, and base diameter of the pieces to the chess board squares themselves, so everything reads properly at a glance. Materials on the pieces are simple and with a simple shader using "pointiness". I started this as a Godot project that may or may not get finished.
Other than the HDRI mentioned in the attribution below textures used here are my own.
Wood dark, and wood light variants (both)
https://www.killgorack.com/PX4/index.php?ap=Assets&cn=det&id=55
Copyright/Attribution Notice:
All public domain, but the HDRI is from
https://polyhaven.com/a/citrus_orchard_road_puresky
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These look great.
can you please link to the specific HDRI's used?EDIT: Fixed, thanks! :)
done, apologies!
Really classy quality for sure!
Great job! I really like it. The wooden objects have a glossy finish, as if they're varnished, and these are wonderful elements for making a good game.
I made a wood box for the wife a few years back.. the darker shade is from that box. I've got a lot of use from it. I may put the mats up for the next round of assets here.
Thanks!