Skip to main content

User login

What is OpenID?
  • Log in using OpenID
  • Cancel OpenID login
  • Create new account
  • Request new password
Register
  • Home
  • Browse
    • 2D Art
    • 3D Art
    • Concept Art
    • Textures
    • Music
    • Sound Effects
    • Documents
    • Featured Tutorials
  • Submit Art
  • Collect
    • My Collections
    • Art Collections
  • Forums
  • FAQ
  • Leaderboards
    • All Time
      • Total Points
      • Comments
      • Favorites (All)
      • Favorites (2D)
      • Favorites (3D)
      • Favorites (Concept Art)
      • Favorites (Music)
      • Favorites (Sound)
      • Favorites (Textures)
    • Weekly
      • Total Points
      • Comments
      • Favorites (All)
      • Favorites (2D)
      • Favorites (3D)
      • Favorites (Concept Art)
      • Favorites (Music)
      • Favorites (Sound)
      • Favorites (Textures)
  • ❤ Donate
General Discussion

Project Ideas feedback

Sam Dunsmore
Thursday, December 4, 2025 - 03:16

Hi For my college coursework I have to model an environment based of an steampunk theme these where my ideas of scenes. I did really quick sketches so I could get to later parts of the project e.g more research and planning. (that's why there really bad lol). But Id like any feedback on the ideas and tips on workflow for them Thanks.

My First idea is showing this theming just through 3 different airships battling in the sky they can feature that combination of steampunk on gothic obviously through the tech and then the gothic intricacy could be shown the the airships body and pillars.

My Second Idea is a city block with a few smaller building and then the centrepiece of a grand clocktower which branches of in different direction.

My Third idea is the final area of the game which is a steampunk castle in the sky powered by thrusters.

Attachments: 
Preview
ariship1.png ariship1.png 517.1 Kb [1 download(s)]
Preview
tower1.png tower1.png 569.1 Kb [0 download(s)]
Preview
casstleart.jpg casstleart.jpg 115.8 Kb [0 download(s)]
  • Log in or register to post comments
Yaroslav_Novikov
joined 5 years 11 months ago
Thursday, December 4, 2025 - 20:50

All ideas good.

What I can say :
1) I know, that you post just quick sketches, but why I mustn't say about examples, right?
    For your zeppelin you can add pipes and tubes ( and other steampunk constructions ) include exterior. I add screenshots from "Metropolis" ( sadly that I can't add video here ). You can add chimney ( or few ), especially if zeppelins must have giant size ( example from old game "Thousand Arms" - Mountain Hand - train-city ; last screenshot - heroes in the shadow from that train ).

2) If you talk about block city... whole city like a "rebuildable" thing, like...city in film "Dark City". And clocktower can be more close to giant mechanism ( again, with many exterior elements ).

3) Think about flying castle. How huge it will be ( maybe even like flying version of Midgard from "Final Fantasy VII" ). Maybe it can move. Or it only float, in that case you can use additional elements few giant anchors or some mechanisms for stabilization a castle in 3d space ( not only it's altitude ). 

Attachments: 
Preview
metropolis_1.png metropolis_1.png 286.1 Kb [1 download(s)]
Preview
metropolis_2.png metropolis_2.png 670.1 Kb [0 download(s)]
Preview
metropolis_3.png metropolis_3.png 616.5 Kb [0 download(s)]
Preview
thousand_arms_train_1.png thousand_arms_train_1.png 709 Kb [0 download(s)]
Preview
thousand_arms_train_2.png thousand_arms_train_2.png 563.8 Kb [0 download(s)]
Preview
thousand_arms_train_3.png thousand_arms_train_3.png 409.4 Kb [0 download(s)]
  • Log in or register to post comments