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Human basaemeshes

Author: 
thehumbug
Monday, November 12, 2012 - 07:36
Art Type: 
3D Art
Tags: 
human
base
mesh
basemesh
make
Blank
people
male
female
License(s): 
CC-BY 3.0
Collections: 
  • 3-D Assets for "Closed Source Projects"
  • 3D Humanoids
  • A Pool: Unsorted (GDN)
  • Base Meshes
  • CCBY Characters
  • Character Models
  • Driving game
  • Free 3D Assets
  • Low Poly, rigged, humans for comertial projects
  • Nawia
Favorites: 
63
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Preview: 
Preview
Preview

This is a re-upload of one of my previous projects. Before, there was some complication involving the Makehuman mesh license, however, now Makehuman's output models are now CC0, so this is no longer an issue.

These are just a couple of human base meshes with both diffuse and texture maps. I retopologized them from some Makehuman exports, and they are rigged and ready for use.

They're roughly 2000 triangles apiece and have 512 x 512 textures.

File(s): 
female.blend female.blend 1.5 Mb [6289 download(s)]
male.blend male.blend 1.6 Mb [5241 download(s)]
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Comments

Danimal
joined 14 years 10 months ago
11/12/2012 - 08:03

Bloody nice!! the only Con, are not the shoulders too pointy?

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thehumbug
joined 13 years 1 month ago
11/12/2012 - 09:48

Indeed they are. Once I have time, I hope to come back and update these, especially the faces and eyes.

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undesired
joined 14 years 2 months ago
11/18/2012 - 20:35

I like the IK rig

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pitibonom
joined 12 years 4 days ago
05/23/2013 - 07:21

very good work indeed !!!

 

I got a qestion tho. Is there a way you can put in the packages the heightmap, instead of the normalmap ?

As from heightmap, it is possible to make normalmaps ( that ppl use to call bumpmaps ) but

from bumpmaps, it's a pain in the ass ( and finally the results are not correct ) to extract heightmap.

 

thanks 

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IMakeArt
joined 4 years 4 months ago
01/16/2021 - 07:27

where are the textures?

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glitchart
joined 3 years 2 months ago
12/09/2024 - 13:07

good work, thanks for sharing.

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