Human basaemeshes
Author:
Monday, November 12, 2012 - 07:36
Art Type:
License(s):
Collections:
Favorites:
61
This is a re-upload of one of my previous projects. Before, there was some complication involving the Makehuman mesh license, however, now Makehuman's output models are now CC0, so this is no longer an issue.
These are just a couple of human base meshes with both diffuse and texture maps. I retopologized them from some Makehuman exports, and they are rigged and ready for use.
They're roughly 2000 triangles apiece and have 512 x 512 textures.
File(s):
female.blend 1.5 Mb [6027 download(s)]
male.blend 1.6 Mb [5023 download(s)]
Comments
Bloody nice!! the only Con, are not the shoulders too pointy?
Indeed they are. Once I have time, I hope to come back and update these, especially the faces and eyes.
I like the IK rig
very good work indeed !!!
I got a qestion tho. Is there a way you can put in the packages the heightmap, instead of the normalmap ?
As from heightmap, it is possible to make normalmaps ( that ppl use to call bumpmaps ) but
from bumpmaps, it's a pain in the ass ( and finally the results are not correct ) to extract heightmap.
thanks
where are the textures?
good work, thanks for sharing.