GridnorT - MYSHMUP Game Jam Edition
Author:
Monday, June 7, 2021 - 02:46
Art Type:
License(s):
Favorites:
7
Art made for my entry to the first ever MYSHMUP Game Jam.
Copyright/Attribution Notice:
https://zombcool.itch.io/
File(s):
buildingstiles_fx_stage1_16x16px.png 5.3 Kb [104 download(s)]
sprites_decor_fx_32x32.png 5.9 Kb [96 download(s)]
projectiles_8x8px.png 115 b [93 download(s)]
Comments
Nice perspective work on the buildings and vehicles.
Interesting style (TRON meets JRPG?). Once polished up a bit it could work really well.
Thanks for the comment mate! I really appreciate the feedback, especially from a pixel artist of your calibre...i upped the art as is, i.e as it was made for the jam but of course it needs a tweak or two ;) I notice there are some doubled up lines when the enemy grid and enemy base wall tiles are connected. Also the house tiles could be filled with the black colour so as to blend better with the grass tiles. The tileset itself may look better overall with the corners squared off instead of a proposed natural look e.g 90 degree angles only...Any other suggestions? Looking forward to more feedback as I actually have a full game planned using the MYSHMUP engine plus extra art :)
These are great, you should make more! Love the Tron aesthetic. Can I ask what resolution you aimed for with this? I want to use them in Unity with a Pixel Perfect setup and need the reference resolution.