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2D Art

inventory screren - openxcom

luke83
Friday, April 13, 2012 - 16:11

Well i orignaly asked for help in the request section to no luck so now i am trying to do this myself.

 

What do you think ?   please note this is mostly been cut ,pasted and recoloerd from the originals , i am not very talented :)

 

Once i get the body right, i need mutiply heads and skin tones

 

 

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cemkalyoncu
joined 13 years 1 month ago
Saturday, April 14, 2012 - 01:03
cemkalyoncu's picture

Looks nice, I can give you a recommendation. Try to use blending and masking in GIMP. Using that it would be extremely easy to create variations.

 

Secondly, becareful about derivative works of copyrighted material.

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luke83
joined 13 years 1 month ago
Saturday, April 14, 2012 - 03:39

"Looks Nice" Thanks , thats better then the responce i got over at the Openxcom site ;)

 

I am only just learing gimp ( And Art in general) so i will definelty look into blending and masking , right now i am in love with the burn tool.

 As for the copyright thing, i am not sure what would happen , Openxcom requires orignal install to play ( as all the graphics and sounds come from that)  my work is kinda a free fanbased mod/upgrade . Seriously its been 18years since its release , would they really hunt me down?

 

He still needs more work but tonight i could not resist haveing a go at the Zombie , honestly it still needs alot of work but i am having fun playing with it.

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Danimal
joined 14 years 10 months ago
Saturday, April 14, 2012 - 04:13

see? you can do it if you try, also i remembered something else you can use, try to look into sprite sheets from the neo-geo age, cadillacs and dinosaurs for example has some good ones along with many games of that era, and you wont have to worry about licenses

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Redshrike
joined 15 years 9 months ago
Saturday, April 14, 2012 - 10:05
Redshrike's picture

They might not hunt you down, but you'll also never have meaningful ownership of your work, no matter how much time and effort you put into it.  One consequence is, of course, that the resulting work can never be truly 'open' either, as it doesn't qualify for any open license.  People here generally just aren't too interested in doing that.

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cemkalyoncu
joined 13 years 1 month ago
Saturday, April 14, 2012 - 12:11
cemkalyoncu's picture

You zombie looks alot better but still as redshrike stated, you will never have the true ownership of your art. After you are confortable enough, try it from stratch. 

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luke83
joined 13 years 1 month ago
Saturday, April 14, 2012 - 13:39

FOr my xcom mod, i can live with not owning my work , i had to make it look like the original artwork to match. However i have found i really like doing this stuff so i will need to keep practising to suport this site later.

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Redshrike
joined 15 years 9 months ago
Saturday, April 14, 2012 - 17:02
Redshrike's picture

Yeah, I'm not saying it's not something worth doing--this sort of project can be a lot of fun and build up good skills.  I just want to warn you that you're less likely to get people here interested in jumping in for the above reasons.

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luke83
joined 13 years 1 month ago
Saturday, April 14, 2012 - 17:11

No problem Redshrike , i was more hoping for tips and advice since i am trying to do them myself, for example I am having alot of trouble getting any Good looking human heads , they all seem wrong so far...

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luke83
joined 13 years 1 month ago
Saturday, April 21, 2012 - 05:09

Working on my female civilian now , currently leaving heads off as so far my faces are not so pretty :)

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luke83
joined 13 years 1 month ago
Tuesday, April 24, 2012 - 03:14

I have created a little website to make downloading my mods for xcom alittle easier , not sure if anyone here is interested but here it is  http://openxcommods.weebly.com/

 

Sorry if this is considered SPAM all my "ART" will end up there.

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luke83
joined 13 years 1 month ago
Tuesday, April 24, 2012 - 03:55

Now she has a head

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