Skip to main content

User login

What is OpenID?
  • Log in using OpenID
  • Cancel OpenID login
  • Create new account
  • Request new password
Register
  • Home
  • Browse
    • 2D Art
    • 3D Art
    • Concept Art
    • Textures
    • Music
    • Sound Effects
    • Documents
    • Featured Tutorials
  • Submit Art
  • Collect
    • My Collections
    • Art Collections
  • Forums
  • FAQ
  • Leaderboards
    • All Time
      • Total Points
      • Comments
      • Favorites (All)
      • Favorites (2D)
      • Favorites (3D)
      • Favorites (Concept Art)
      • Favorites (Music)
      • Favorites (Sound)
      • Favorites (Textures)
    • Weekly
      • Total Points
      • Comments
      • Favorites (All)
      • Favorites (2D)
      • Favorites (3D)
      • Favorites (Concept Art)
      • Favorites (Music)
      • Favorites (Sound)
      • Favorites (Textures)
  • ❤ Donate
Resource Requests

Space Shooter Game Resources needed

BlackScorp
Saturday, March 3, 2012 - 05:54

Hi all,

 

iam currently working on an open source browserbased spaceshooter game called "Cron"

you can find it here

http://blackscorp.github.com/cron/ (does not work with IE)

i want to add some more features ingame so iam looking for more graphics.

 

What do i need:

1) More different Bullet images like laser or stuff

2) Big Bosses and more enemies made with the shipparts from here http://opengameart.org/sites/default/files/shipsheetparts.PNG

3) some icons for items which will be dropped by enemies

 following items are planned:

 healing

 increase shield

 new weapon

 increase moving speed

 stop the time for few seconds

 invictible for few seconds

 cannot overheat for few seconds

 extra score points

 mine

 

4) map overview. i want to display a starmap before a battle, on the starmap you have your base and different missions to select.

on the base it should be possible:

upgraid your ship,

buy more ships,

repair ship

upgraid base to increase repear/upgraid speed and increase the maximal amount of avaliable ships, research for new weapons and shipparts, trade with other players with resources and shipparts.

5) more backgrounds for different missions which are possible to repeat

6) Better loading screen :D

7) better interface + an interface for mobile devices

 

i hope i can find some voulenteers, the whole game will open source i can only offer a link to your pages on the game page.

 

the images you can share on oga too :D

best regards blackscorp

  • Log in or register to post comments
Gaurav
joined 14 years 6 months ago
Saturday, March 3, 2012 - 06:13
Gaurav's picture

Hey, Blackscorp

Just tried the game again and it is massively improved since the last time I played. Nice work!

There are some interesting space backgrounds from WebTreats, etc you can try out.

Good luck!

HTML5 Canvas Old School RPG

  • Log in or register to post comments
BlackScorp
joined 13 years 3 months ago
Saturday, March 3, 2012 - 08:00

hey Gaurav, thx for the link, are the images open source? but yeah the backgrounds are impressive.

but i need also planets background, so it should look like the player is flying over a planet and shoot there around, not just in space

  • Log in or register to post comments
Gaurav
joined 14 years 6 months ago
Saturday, March 3, 2012 - 10:52
Gaurav's picture

Not exactly 100% open art: the restriction is that they cannot be redistributed as is for free on other sites. But they are free to use and modify, even for commercial use. They have an FAQ you can read if you have questions.

HTML5 Canvas Old School RPG

  • Log in or register to post comments
CruzR
joined 14 years 3 months ago
Saturday, March 3, 2012 - 14:30
CruzR's picture

Nice game. However, one would usually assume the shields slowly regenerate over time while not shooting - or that you've got an active ability to restore shield points (which massively increases heat). EDIT: You should probably allow restarting after the game is over.

Anyway, I've created a ship from the ship building parts and isolated bullets from the Xeon sprite sheet. You may use them under the same licenses as the original pieces. Oh yeah, and there's no need to credit me, just credit Redshrike.

Is it really necessary that all starships are created from these building parts? While this would ease the creation of ships with a coherent art style, I think it's rather difficult to build large, complex ships that way. Here are some other top-down space ships you might want to have a look at:

http://opengameart.org/content/spaceships-1
http://opengameart.org/content/astrominer-sprites
http://opengameart.org/content/colorized-boss-sprites
http://opengameart.org/content/colorize-enemies
http://opengameart.org/content/spaceships-top-down
http://opengameart.org/content/spaceships2-top-down
http://opengameart.org/content/top-down-space-fighters
http://www.lostgarden.com/2005/03/download-complete-set-of-sweet-8-bit.html

Here are some backgrounds:

http://opengameart.org/content/space-backdrop
http://opengameart.org/content/solar-system
http://opengameart.org/content/desert-planet
http://opengameart.org/content/space-background
http://opengameart.org/content/4-large-planets
http://opengameart.org/content/red-planet
http://opengameart.org/content/red-planet-2
http://opengameart.org/content/planet9

 

Attachments: 
  • Log in or register to post comments